Unreal89’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 40,313 | 2 | 8 | 57 | ||||
| Tier | 7.02 | 9.00 | 7.50 | 7.04 | ||||
| Wins | 21,301 | 52.84% | 1 | 50.00% | 3 | 37.50% | 29 | 50.88% |
| Losses | 18,315 | 45.43% | 0 | 0.00% | 4 | 50.00% | 23 | 40.35% |
| Draws | 697 | 1.73% | 1 | 50.00% | 1 | 12.50% | 5 | 8.77% |
| Battles survived | 15,081 | 37.41% | 2 | 100.00% | 3 | 37.50% | 26 | 45.61% |
| Tanks destroyed | 41,006 | 1.02 | 3 | 1.50 | 9 | 1.13 | 54 | 0.95 |
| Destruction ratio | 1.63 | — | 1.80 | 1.74 | ||||
| Tanks spotted | 33,032 | 0.82 | 0 | 0.00 | 1 | 0.13 | 41 | 0.72 |
| Damages | 1,107.97 | 1,510.00 | 1,223.13 | 1,095.58 | ||||
| Track damages | 35.36 | 0.00 | 0.00 | 32.91 | ||||
| Spotting damages | 129.53 | 0.00 | 26.38 | 97.14 | ||||
| Assisting damages | 164.89 | 0.00 | 26.38 | 130.05 | ||||
| Combined damages | 1,272.86 | 1,510.00 | 1,249.50 | 1,225.63 | ||||
| Base capture | 45,120 | 1.12 | 0 | 0.00 | 0 | 0.00 | 438 | 7.68 |
| Base defense | 43,393 | 1.08 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
| Experience | 516.79 | 931.50 | 867.25 | 840.19 | ||||
| Hit rate | 66.63% | 27.91% | 50.00% | 63.25% | ||||
| Personal rating | 7,478 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,740 | 0 | +1 | +3 | ||||
| WN7 | 1,299.66 | 1,209.86 | 929.02 | 1,109.04 | ||||
| WN8 | 1,700.15 | 1,522.44 | 1,387.92 | 1,507.04 | ||||
| WNX | 1,363.86 | 1,186.06 | 1,186.70 | 1,299.43 | ||||
Unreal89’s progression
Tanks shaping Unreal89’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 704Tier IX· 351 battles2,845.74−16.97 if removed
- T29Tier VII· 1,343 battles1,734.86−13.41 if removed
- M12Tier VII· 1,058 battles1,835.36−11.22 if removed
- T34Tier VIII· 2,669 battles1,427.47−10.78 if removed
- M40/M43Tier VIII· 536 battles2,118.47−10.21 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- FV3805Tier IX· 1,852 battles842.94+35.06 if removed
- Tiger IITier VIII· 572 battles651.15+13.73 if removed
- Pz.Kpfw. IV Ausf. HTier V· 1,476 battles838.04+12.18 if removed
- Tiger ITier VII· 225 battles184.10+9.39 if removed
- A-20Tier V· 271 battles50.25+7.08 if removed
Unreal89’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
53 of 286 vehicles carry a mark (19% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
74 of 286 vehicles carry an Ace Tanker (26% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 243 battles2,051the gun carries none
- Tier VI· 26 battles1,521the gun carries none
- Tier VI· 144 battles1,178the gun carries none
- Tier VIII· 31 battles1,883the gun carries none
- Tier VI· 120 battles1,364the gun carries none
- Tier IX· 351 battles2,971the gun carries none
Unreal89’s clans history
2 clans · 5y 2mo in clans
