Uncle_Gary’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 35,035 | 0 | 0 | 5 | ||||
| Tier | 6.76 | — | — | 8.00 | ||||
| Wins | 16,976 | 48.45% | 0 | — | 0 | — | 3 | 60.00% |
| Losses | 17,477 | 49.88% | 0 | — | 0 | — | 2 | 40.00% |
| Draws | 582 | 1.66% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 9,519 | 27.17% | 0 | — | 0 | — | 3 | 60.00% |
| Tanks destroyed | 25,301 | 0.72 | 0 | — | 0 | — | 3 | 0.60 |
| Destruction ratio | 0.99 | — | — | 1.50 | ||||
| Tanks spotted | 20,465 | 0.58 | 0 | — | 0 | — | 2 | 0.40 |
| Damages | 723.09 | — | — | 1,714.40 | ||||
| Track damages | 24.45 | — | — | 153.80 | ||||
| Spotting damages | 114.45 | — | — | 20.60 | ||||
| Assisting damages | 138.90 | — | — | 174.40 | ||||
| Combined damages | 861.98 | — | — | 1,888.80 | ||||
| Base capture | 31,577 | 0.90 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 12,748 | 0.36 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 403.27 | — | — | 819.20 | ||||
| Hit rate | 58.56% | — | — | 60.71% | ||||
| Personal rating | 4,662 | 0 | 0 | +1 | ||||
| World of Tanks Rating | 3,635 | 0 | 0 | 0 | ||||
| WN7 | 829.87 | — | — | 1,165.83 | ||||
| WN8 | 876.17 | — | — | 1,688.93 | ||||
| WNX | 737.66 | — | — | 1,549.13 | ||||
Uncle_Gary’s progression
Tanks shaping Uncle_Gary’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VII· 1,203 battles1,374.80−19.27 if removed
- Tier VIII· 2,088 battles882.99−18.90 if removed
- Tier III· 1,160 battles2,974.93−16.85 if removed
- Tier IX· 997 battles1,126.46−16.51 if removed
- Tier IX· 996 battles1,012.66−10.49 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VI· 652 battles332.99+6.80 if removed
- Tier V· 354 battles121.33+4.72 if removed
- Tier VI· 407 battles284.86+4.72 if removed
- Tier VII· 334 battles381.94+4.15 if removed
- Tier VIII· 387 battles470.49+3.84 if removed
Uncle_Gary’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 194 of 284 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
21 of 284 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 143 battles570the gun carries none
- Tier VI· 187 battles912the gun carries none
- Tier VI· 54 battles788the gun carries none
Uncle_Gary’s clans history
2 clans · 2y 10mo in clans
