Tyamant’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,143 | 0 | 0 | 0 | ||||
| Tier | 6.71 | — | — | — | ||||
| Wins | 3,341 | 46.77% | 0 | — | 0 | — | 0 | — |
| Losses | 3,718 | 52.05% | 0 | — | 0 | — | 0 | — |
| Draws | 84 | 1.18% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,910 | 26.74% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,826 | 0.54 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.73 | — | — | — | ||||
| Tanks spotted | 6,602 | 0.92 | 0 | — | 0 | — | 0 | — |
| Damages | 673.86 | — | — | — | ||||
| Track damages | 36.18 | — | — | — | ||||
| Spotting damages | 226.70 | — | — | — | ||||
| Assisting damages | 262.88 | — | — | — | ||||
| Combined damages | 936.74 | — | — | — | ||||
| Base capture | 8,766 | 1.23 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,938 | 0.27 | 0 | — | 0 | — | 0 | — |
| Experience | 474.60 | — | — | — | ||||
| Hit rate | 61.22% | — | — | — | ||||
| Personal rating | 4,171 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,156 | 0 | 0 | 0 | ||||
| WN7 | 727.93 | — | — | — | ||||
| WN8 | 801.89 | — | — | — | ||||
| WNX | 693.31 | — | — | — | ||||
Tyamant’s progression
Tanks shaping Tyamant’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-3-IITier IX· 245 battles1,177.86−20.78 if removed
- E 75Tier IX· 230 battles1,078.32−16.48 if removed
- Char Futur 4Tier IX· 168 battles1,097.31−13.11 if removed
- AMX 13 57Tier VII· 332 battles955.36−11.59 if removed
- Jagdpanzer E 100Tier X· 108 battles1,137.68−9.88 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger IITier VIII· 414 battles440.26+18.26 if removed
- Tiger ITier VII· 183 battles317.16+12.65 if removed
- AMX ELC bisTier V· 159 battles197.85+8.98 if removed
- M6Tier VI· 115 battles259.25+7.30 if removed
- FerdinandTier VIII· 303 battles557.24+7.04 if removed
Tyamant’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
11 of 107 vehicles carry a mark (10% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 107 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Tyamant’s clans history
1 clans · 5y 4mo in clans
