TurboShock’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 44,605 | 8 | 53 | 123 | ||||
| Tier | 7.62 | 8.09 | 8.73 | 8.98 | ||||
| Wins | 22,568 | 50.60% | 6 | 75.00% | 25 | 47.17% | 57 | 46.34% |
| Losses | 21,476 | 48.15% | 2 | 25.00% | 26 | 49.06% | 64 | 52.03% |
| Draws | 561 | 1.26% | 0 | 0.00% | 2 | 3.77% | 2 | 1.63% |
| Battles survived | 12,290 | 27.55% | 3 | 37.50% | 12 | 22.64% | 34 | 27.64% |
| Tanks destroyed | 36,898 | 0.83 | 16 | 2.00 | 51 | 0.96 | 114 | 0.93 |
| Destruction ratio | 1.14 | 3.20 | 1.24 | 1.28 | ||||
| Tanks spotted | 51,889 | 1.16 | 6 | 0.75 | 49 | 0.92 | 109 | 0.89 |
| Damages | 1,069.04 | 1,738.88 | 1,444.00 | 1,515.71 | ||||
| Track damages | 48.91 | 51.91 | 51.43 | 31.22 | ||||
| Spotting damages | 284.28 | 368.64 | 592.57 | 423.86 | ||||
| Assisting damages | 333.19 | 420.55 | 644.00 | 455.08 | ||||
| Combined damages | 1,402.28 | 2,213.27 | 2,160.62 | 2,006.63 | ||||
| Base capture | 68,313 | 1.53 | 0 | 0.00 | 185 | 3.49 | 217 | 1.76 |
| Base defense | 17,961 | 0.40 | 74 | 9.25 | 74 | 1.40 | 74 | 0.60 |
| Experience | 509.44 | 724.00 | 676.08 | 635.61 | ||||
| Hit rate | 55.49% | 30.58% | 49.67% | 46.75% | ||||
| Personal rating | 6,319 | +1 | 0 | 0 | ||||
| World of Tanks Rating | 5,135 | +1 | +2 | +2 | ||||
| WN7 | 1,072.71 | 2,147.22 | 1,175.92 | 1,058.36 | ||||
| WN8 | 1,316.11 | 2,274.45 | 1,547.82 | 1,467.72 | ||||
| WNX | 1,217.80 | 2,173.29 | 1,674.06 | 1,440.41 | ||||
TurboShock’s progression
Tanks shaping TurboShock’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 100Tier X· 1,398 battles1,547.73−16.23 if removed
- Progetto M40 mod. 65Tier X· 1,105 battles1,477.50−10.04 if removed
- KV-5Tier VIII· 1,794 battles1,439.02−9.38 if removed
- IS-3-IITier IX· 588 battles1,598.64−6.27 if removed
- Type 64Tier VI· 800 battles1,713.10−5.64 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 929 battles786.19+10.96 if removed
- Tiger ITier VII· 403 battles584.03+6.36 if removed
- Pz.Kpfw. III/IVTier V· 492 battles318.05+6.01 if removed
- PantherTier VII· 401 battles535.53+5.57 if removed
- G.W. PantherTier VII· 2,473 battles1,118.58+4.79 if removed
TurboShock’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 335 of 336 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
72 of 336 vehicles carry an Ace Tanker (21% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 35 battles2,061the gun carries none
- Tier VIII· 69 battles1,855the gun carries none
- Tier VIII· 220 battles1,697the gun carries none
TurboShock’s clans history
1 clans · 4y 7mo in clans
