TripleTwoGaming's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,537 | 0 | 0 | 0 | ||||
| Tier | 6.44 | — | — | — | ||||
| Wins | 3,336 | 51.03% | 0 | — | 0 | — | 0 | — |
| Losses | 3,148 | 48.16% | 0 | — | 0 | — | 0 | — |
| Draws | 53 | 0.81% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,771 | 27.09% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,572 | 0.85 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.17 | — | — | — | ||||
| Tanks spotted | 6,243 | 0.96 | 0 | — | 0 | — | 0 | — |
| Damages | 839.34 | — | — | — | ||||
| Track damages | 33.72 | — | — | — | ||||
| Spotting damages | 136.55 | — | — | — | ||||
| Assisting damages | 170.27 | — | — | — | ||||
| Combined damages | 1,009.62 | — | — | — | ||||
| Base capture | 7,018 | 1.07 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,752 | 0.73 | 0 | — | 0 | — | 0 | — |
| Experience | 529.79 | — | — | — | ||||
| Hit rate | 58.81% | — | — | — | ||||
| Personal rating | 5,406 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,380 | 0 | 0 | 0 | ||||
| WN7 | 1,102.01 | — | — | — | ||||
| WN8 | 1,338.98 | — | — | — | ||||
| WNX | 1,082.13 | — | — | — | ||||
TripleTwoGaming's progression
Tanks shaping TripleTwoGaming's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tiger IITier VIII· 277 battles1,335.20−15.85 if removed
- Type 59Tier VIII· 87 battles2,095.25−15.66 if removed
- E 75Tier IX· 386 battles1,218.97−14.30 if removed
- FerdinandTier VIII· 230 battles1,322.46−12.44 if removed
- JagdtigerTier IX· 58 battles1,977.57−11.64 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T2 Light TankTier II· 182 battles108.44+16.58 if removed
- VK 36.01 (H)Tier VI· 168 battles700.97+9.90 if removed
- T14Tier V· 94 battles333.11+9.16 if removed
- M4A1 ShermanTier V· 110 battles408.65+8.59 if removed
- Tiger ITier VII· 198 battles838.75+8.30 if removed
TripleTwoGaming's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 135 of 136 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
29 of 136 vehicles carry an Ace Tanker (21% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 49 battles1,907carriesnone
- Tier V· 66 battles685carriesnone
- Tier VII· 32 battles1,599carriesnone
- Tier IX· 58 battles2,337carriesnone
- Tier VIII· 44 battles1,809carriesnone
- Tier VIII· 52 battles2,247carriesnone
TripleTwoGaming's clans history
1 clans · 11y 2mo in clans
