Total_shot’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,221 | 0 | 0 | 0 | ||||
| Tier | 6.57 | — | — | — | ||||
| Wins | 5,128 | 50.17% | 0 | — | 0 | — | 0 | — |
| Losses | 4,989 | 48.81% | 0 | — | 0 | — | 0 | — |
| Draws | 104 | 1.02% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,006 | 19.63% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,711 | 0.75 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.94 | — | — | — | ||||
| Tanks spotted | 10,761 | 1.05 | 0 | — | 0 | — | 0 | — |
| Damages | 744.55 | — | — | — | ||||
| Track damages | 28.23 | — | — | — | ||||
| Spotting damages | 195.76 | — | — | — | ||||
| Assisting damages | 223.99 | — | — | — | ||||
| Combined damages | 968.54 | — | — | — | ||||
| Base capture | 6,189 | 0.61 | 0 | — | 0 | — | 0 | — |
| Base defense | 5,084 | 0.50 | 0 | — | 0 | — | 0 | — |
| Experience | 437.49 | — | — | — | ||||
| Hit rate | 66.17% | — | — | — | ||||
| Personal rating | 4,867 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,312 | 0 | 0 | 0 | ||||
| WN7 | 970.23 | — | — | — | ||||
| WN8 | 1,087.13 | — | — | — | ||||
| WNX | 919.35 | — | — | — | ||||
Total_shot’s progression
Tanks shaping Total_shot’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M18 HellcatTier VI· 1,647 battles1,380.87−93.49 if removed
- T30Tier IX· 472 battles1,585.32−44.55 if removed
- M26 PershingTier VIII· 307 battles1,214.07−11.00 if removed
- T28 PrototypeTier VIII· 445 battles985.22−6.89 if removed
- VK 45.02 (P) Ausf. ATier VIII· 339 battles928.75−2.85 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T71 DATier VII· 201 battles479.46+8.94 if removed
- T67Tier V· 235 battles442.35+7.81 if removed
- T25/2Tier VII· 365 battles727.48+6.78 if removed
- M8A1Tier IV· 175 battles363.04+6.60 if removed
- T-44Tier VIII· 71 battles317.41+5.65 if removed
Total_shot’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
10 of 135 vehicles carry a mark (7% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
21 of 135 vehicles carry an Ace Tanker (16% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 472 battles2,085the gun carries none
- Tier VIII· 83 battles1,429the gun carries none
- Tier V· 27 battles1,009the gun carries none
- Tier VIII· 307 battles1,573the gun carries none
- Tier VIII· 68 battles1,303the gun carries none
- Tier VI· 40 battles942the gun carries none
Total_shot’s clans history
2 clans · 7y 7mo in clans
