TimeToGoOut’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,356 | 0 | 0 | 0 | ||||
| Tier | 7.46 | — | — | — | ||||
| Wins | 4,716 | 50.41% | 0 | — | 0 | — | 0 | — |
| Losses | 4,495 | 48.04% | 0 | — | 0 | — | 0 | — |
| Draws | 145 | 1.55% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,559 | 27.35% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,663 | 0.82 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.13 | — | — | — | ||||
| Tanks spotted | 9,056 | 0.97 | 0 | — | 0 | — | 0 | — |
| Damages | 1,287.82 | — | — | — | ||||
| Track damages | 44.67 | — | — | — | ||||
| Spotting damages | 276.70 | — | — | — | ||||
| Assisting damages | 321.37 | — | — | — | ||||
| Combined damages | 1,609.19 | — | — | — | ||||
| Base capture | 5,830 | 0.62 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,512 | 0.48 | 0 | — | 0 | — | 0 | — |
| Experience | 710.21 | — | — | — | ||||
| Hit rate | 70.96% | — | — | — | ||||
| Personal rating | 6,357 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,537 | 0 | 0 | 0 | ||||
| WN7 | 1,159.05 | — | — | — | ||||
| WN8 | 1,563.56 | — | — | — | ||||
| WNX | 1,495.38 | — | — | — | ||||
TimeToGoOut’s progression
Tanks shaping TimeToGoOut’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 703 Version IITier VIII· 440 battles2,069.23−30.67 if removed
- Škoda T 56Tier VIII· 545 battles1,760.68−22.03 if removed
- 60TP LewandowskiegoTier X· 109 battles2,365.28−13.72 if removed
- ConquerorTier IX· 81 battles2,426.34−9.18 if removed
- Leopard 1Tier X· 311 battles1,651.79−9.03 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Indien-PanzerTier VIII· 160 battles612.59+16.08 if removed
- Tiger IITier VIII· 179 battles797.58+14.89 if removed
- Leopard Prototyp ATier IX· 163 battles985.21+11.22 if removed
- Tiger ITier VII· 88 battles572.84+10.00 if removed
- E 75Tier IX· 91 battles655.68+9.95 if removed
TimeToGoOut’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
31 of 195 vehicles carry a mark (16% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
36 of 195 vehicles carry an Ace Tanker (18% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
TimeToGoOut’s clans history
2 clans · 3y in clans
