TetrisAim’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,692 | 20 | 144 | 451 | ||||
| Tier | 8.95 | 8.30 | 8.95 | 9.32 | ||||
| Wins | 5,335 | 49.90% | 12 | 60.00% | 86 | 59.72% | 247 | 54.77% |
| Losses | 5,213 | 48.76% | 8 | 40.00% | 55 | 38.19% | 194 | 43.02% |
| Draws | 144 | 1.35% | 0 | 0.00% | 3 | 2.08% | 10 | 2.22% |
| Battles survived | 3,434 | 32.12% | 10 | 50.00% | 63 | 43.75% | 156 | 34.59% |
| Tanks destroyed | 9,780 | 0.91 | 21 | 1.05 | 171 | 1.19 | 453 | 1.00 |
| Destruction ratio | 1.35 | 2.10 | 2.11 | 1.54 | ||||
| Tanks spotted | 11,290 | 1.06 | 16 | 0.80 | 150 | 1.04 | 496 | 1.10 |
| Damages | 1,698.87 | 1,663.30 | 2,016.74 | 2,149.27 | ||||
| Track damages | 52.36 | 0.00 | 88.84 | 60.24 | ||||
| Spotting damages | 397.00 | 685.30 | 428.75 | 380.08 | ||||
| Assisting damages | 449.36 | 685.30 | 517.59 | 440.32 | ||||
| Combined damages | 2,148.22 | 1,981.50 | 2,652.40 | 2,642.56 | ||||
| Base capture | 6,104 | 0.57 | 0 | 0.00 | 110 | 0.76 | 241 | 0.53 |
| Base defense | 3,759 | 0.35 | 0 | 0.00 | 0 | 0.00 | 32 | 0.07 |
| Experience | 791.07 | 905.80 | 986.65 | 955.79 | ||||
| Hit rate | 69.13% | 62.63% | 72.44% | 72.29% | ||||
| Personal rating | 7,365 | +7 | +49 | +97 | ||||
| World of Tanks Rating | 6,029 | 0 | 0 | +39 | ||||
| WN7 | 1,167.31 | 1,365.11 | 1,486.84 | 1,346.83 | ||||
| WN8 | 1,624.94 | 1,506.97 | 2,280.24 | 2,004.81 | ||||
| WNX | 1,662.19 | 1,586.07 | 2,306.81 | 2,063.64 | ||||
TetrisAim’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping TetrisAim’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- BZ-79Tier XI· 220 battles2,105.76−12.55 if removed
- Ares 90Tier X· 191 battles2,138.77−11.15 if removed
- Ares 90 CTier XI· 164 battles2,148.07−11.03 if removed
- CoccodrilloTier X· 128 battles2,163.40−8.91 if removed
- Vz. 60S DravecTier X· 142 battles2,129.73−8.20 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- GSOR 1006 Scheme 7Tier IX· 179 battles963.63+12.85 if removed
- Concept No. 5Tier X· 413 battles1,439.69+9.88 if removed
- VK 45.02 (P) Ausf. ATier VIII· 85 battles571.41+8.67 if removed
- Object 430UTier X· 272 battles1,381.09+8.51 if removed
- FV601 SaladinTier VIII· 83 battles646.87+7.60 if removed
TetrisAim’s marks and mastery
Marks of Mastery26677141
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
41 of 218 vehicles carry an Ace Tanker (19% of the garage).
TetrisAim’s clans history
2 clans · 1y 2mo in clans
