Termisam’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,298 | 0 | 0 | 64 | ||||
| Tier | 6.30 | — | — | 6.71 | ||||
| Wins | 1,947 | 45.30% | 0 | — | 0 | — | 21 | 32.81% |
| Losses | 2,266 | 52.72% | 0 | — | 0 | — | 42 | 65.63% |
| Draws | 85 | 1.98% | 0 | — | 0 | — | 1 | 1.56% |
| Battles survived | 1,102 | 25.64% | 0 | — | 0 | — | 11 | 17.19% |
| Tanks destroyed | 2,351 | 0.55 | 0 | — | 0 | — | 26 | 0.41 |
| Destruction ratio | 0.74 | — | — | 0.49 | ||||
| Tanks spotted | 2,480 | 0.58 | 0 | — | 0 | — | 53 | 0.83 |
| Damages | 600.25 | — | — | 639.09 | ||||
| Track damages | 35.32 | — | — | 12.75 | ||||
| Spotting damages | 152.18 | — | — | 199.21 | ||||
| Assisting damages | 187.50 | — | — | 211.96 | ||||
| Combined damages | 787.75 | — | — | 814.23 | ||||
| Base capture | 4,781 | 1.11 | 0 | — | 0 | — | 10 | 0.16 |
| Base defense | 1,573 | 0.37 | 0 | — | 0 | — | 27 | 0.42 |
| Experience | 454.63 | — | — | 493.16 | ||||
| Hit rate | 55.27% | — | — | 53.21% | ||||
| Personal rating | 3,699 | 0 | 0 | -24 | ||||
| World of Tanks Rating | 4,133 | 0 | 0 | -13 | ||||
| WN7 | 665.36 | — | — | 486.85 | ||||
| WN8 | 730.98 | — | — | 623.49 | ||||
| WNX | 593.28 | — | — | 553.26 | ||||
Termisam’s progression
Tanks shaping Termisam’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- JagdpantherTier VII· 115 battles866.24−7.68 if removed
- Tiger ITier VII· 69 battles1,005.40−7.57 if removed
- UDES 14 Alt 5Tier VIII· 103 battles819.78−6.71 if removed
- FerdinandTier VIII· 152 battles681.34−5.17 if removed
- LeoTier VII· 93 battles826.94−4.85 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Black PrinceTier VII· 232 battles321.67+19.47 if removed
- Churchill ITier V· 156 battles253.89+10.26 if removed
- MatildaTier IV· 66 battles70.74+7.27 if removed
- CaernarvonTier VIII· 168 battles491.86+5.68 if removed
- Panther IITier VIII· 108 battles404.44+5.57 if removed
Termisam’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 129 of 135 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 135 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 43 battles1,092the gun carries none
- Tier V· 34 battles678the gun carries none
Termisam’s clans history
1 clans · 8y 10mo in clans
