Tazmarkilll’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 184 | 0 | 0 | 0 | ||||
| Tier | 4.72 | — | — | — | ||||
| Wins | 99 | 53.80% | 0 | — | 0 | — | 0 | — |
| Losses | 82 | 44.57% | 0 | — | 0 | — | 0 | — |
| Draws | 3 | 1.63% | 0 | — | 0 | — | 0 | — |
| Battles survived | 68 | 36.96% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 199 | 1.08 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.72 | — | — | — | ||||
| Tanks spotted | 143 | 0.78 | 0 | — | 0 | — | 0 | — |
| Damages | 726.66 | — | — | — | ||||
| Track damages | 37.34 | — | — | — | ||||
| Spotting damages | 119.86 | — | — | — | ||||
| Assisting damages | 157.20 | — | — | — | ||||
| Combined damages | 883.86 | — | — | — | ||||
| Base capture | 633 | 3.44 | 0 | — | 0 | — | 0 | — |
| Base defense | 357 | 1.94 | 0 | — | 0 | — | 0 | — |
| Experience | 553.95 | — | — | — | ||||
| Hit rate | 68.00% | — | — | — | ||||
| Personal rating | 3,303 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,580 | 0 | 0 | 0 | ||||
| WN7 | 1,416.60 | — | — | — | ||||
| WN8 | 1,911.10 | — | — | — | ||||
| WNX | 1,525.66 | — | — | — | ||||
Tazmarkilll’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Tazmarkilll’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- VK 30.02 (M)Tier VI· 35 battles1,950.69−158.15 if removed
- VK 30.01 (H)Tier V· 36 battles1,812.48−94.08 if removed
- Pz.Kpfw. III Ausf. JTier IV· 38 battles1,552.93−21.61 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. III Ausf. ETier III· 30 battles1,333.07+22.86 if removed
Tazmarkilll’s marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 11 vehicles carry a mark (0% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 35 battles1,298the gun carries none
- Tier V· 36 battles958the gun carries none
Tazmarkilll’s clans history
1 clans · 1 months in clans
Jul 2026today
