TOIP6A's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 23,506 | 0 | 0 | 0 | ||||
| Tier | 7.37 | — | — | — | ||||
| Wins | 11,369 | 48.37% | 0 | — | 0 | — | 0 | — |
| Losses | 11,800 | 50.20% | 0 | — | 0 | — | 0 | — |
| Draws | 337 | 1.43% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,293 | 26.77% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 15,496 | 0.66 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.90 | — | — | — | ||||
| Tanks spotted | 21,783 | 0.93 | 0 | — | 0 | — | 0 | — |
| Damages | 827.88 | — | — | — | ||||
| Track damages | 46.37 | — | — | — | ||||
| Spotting damages | 296.13 | — | — | — | ||||
| Assisting damages | 342.49 | — | — | — | ||||
| Combined damages | 1,170.37 | — | — | — | ||||
| Base capture | 18,363 | 0.78 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,796 | 0.20 | 0 | — | 0 | — | 0 | — |
| Experience | 431.43 | — | — | — | ||||
| Hit rate | 59.57% | — | — | — | ||||
| Personal rating | 4,997 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,293 | 0 | 0 | 0 | ||||
| WN7 | 828.11 | — | — | — | ||||
| WN8 | 956.83 | — | — | — | ||||
| WNX | 911.55 | — | — | — | ||||
TOIP6A's progression
Tanks shaping TOIP6A's rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 13 105Tier X· 193 battles2,006.59−11.68 if removed
- FV1066 SenlacTier VIII· 1,215 battles1,145.59−10.87 if removed
- Strv 107-12Tier XI· 190 battles1,591.77−9.27 if removed
- UDES 15/16Tier X· 456 battles1,141.39−7.18 if removed
- Controcarro 1 Mk. 2Tier IX· 184 battles1,563.38−6.03 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger IITier VIII· 418 battles491.65+8.48 if removed
- Tiger (P)Tier VII· 293 battles375.46+7.45 if removed
- Tiger ITier VII· 287 battles419.42+7.09 if removed
- M18 HellcatTier VI· 168 battles41.02+6.82 if removed
- M10 WolverineTier V· 314 battles298.31+6.38 if removed
TOIP6A's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
32 of 210 vehicles carry a mark (15% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
16 of 210 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
TOIP6A's clans history
2 clans · 3y 10mo in clans
