TLR02’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 18,685 | 0 | 1 | 133 | ||||
| Avg tier | 8.70 | — | 9.00 | 9.75 | ||||
| Wins | 9,497 | 50.83% | 0 | — | 1 | 100.00% | 73 | 54.89% |
| Losses | 8,856 | 47.40% | 0 | — | 0 | 0.00% | 60 | 45.11% |
| Draws | 332 | 1.78% | 0 | — | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 6,534 | 34.97% | 0 | — | 0 | 0.00% | 52 | 39.10% |
| Tanks destroyed | 17,131 | 0.92 | 0 | — | 0 | 0.00 | 134 | 1.01 |
| Destruction ratio | 1.41 | — | 0.00 | 1.65 | ||||
| Tanks spotted | 15,266 | 0.82 | 0 | — | 0 | 0.00 | 125 | 0.94 |
| Damages | 1,799.70 | — | 999.00 | 2,628.56 | ||||
| Track damages | 58.77 | — | 0.00 | 82.20 | ||||
| Spotting damages | 315.22 | — | 0.00 | 354.71 | ||||
| Assisting damages | 373.99 | — | 0.00 | 436.91 | ||||
| Combined damages | 2,173.69 | — | 999.00 | 3,116.26 | ||||
| Base capture | 16,882 | 0.90 | 0 | — | 0 | 0.00 | 269 | 2.02 |
| Base defense | 7,280 | 0.39 | 0 | — | 0 | 0.00 | 30 | 0.23 |
| Experience | 757.09 | — | 890.00 | 977.04 | ||||
| Hit rate | 75.52% | — | 75.00% | 76.39% | ||||
| Personal rating | 7,911 | 0 | 0 | +19 | ||||
| World of Tanks Rating | 6,325 | 0 | -1 | +9 | ||||
| WN7 | 1,220.71 | — | 571.08 | 1,413.34 | ||||
| WN8 | 1,741.51 | — | 763.50 | 2,246.00 | ||||
| WNX | 1,736.22 | — | 222.49 | 2,237.45 | ||||
TLR02’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of TLR02’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
TLR02’s progression
Tanks shaping TLR02’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier X· 616 battles2,305.56−22.36 if removed
- Tier X· 690 battles2,174.78−20.15 if removed
- Tier X· 297 battles2,735.89−18.81 if removed
- Tier XI· 276 battles2,360.99−14.13 if removed
- Tier VIII· 286 battles2,620.63−14.03 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier IX· 264 battles849.37+14.36 if removed
- Tier X· 499 battles1,320.55+13.52 if removed
- Tier IX· 347 battles1,093.64+12.37 if removed
- Tier VII· 278 battles730.23+11.97 if removed
- Tier VIII· 164 battles483.87+11.95 if removed
TLR02’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 216 of 267 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
45 of 267 vehicles carry an Ace Tanker (17% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 35 battles2,334the gun carries none
- Tier IX· 44 battles2,950the gun carries none
- Tier X· 43 battles3,430the gun carries none
- Tier X· 57 battles3,270the gun carries none
- Tier VI· 54 battles1,870the gun carries none
- Tier IX· 48 battles2,751the gun carries none
TLR02’s clans history
4 clans · 10y 4mo in clans
