TIAPJIAMEHTEP’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,320 | 0 | 0 | 0 | ||||
| Tier | 6.35 | — | — | — | ||||
| Wins | 1,092 | 47.07% | 0 | — | 0 | — | 0 | — |
| Losses | 1,201 | 51.77% | 0 | — | 0 | — | 0 | — |
| Draws | 27 | 1.16% | 0 | — | 0 | — | 0 | — |
| Battles survived | 521 | 22.46% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,189 | 0.51 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.66 | — | — | — | ||||
| Tanks spotted | 1,528 | 0.66 | 0 | — | 0 | — | 0 | — |
| Damages | 550.26 | — | — | — | ||||
| Track damages | 22.69 | — | — | — | ||||
| Spotting damages | 165.76 | — | — | — | ||||
| Assisting damages | 188.46 | — | — | — | ||||
| Combined damages | 738.72 | — | — | — | ||||
| Base capture | 798 | 0.34 | 0 | — | 0 | — | 0 | — |
| Base defense | 598 | 0.26 | 0 | — | 0 | — | 0 | — |
| Experience | 414.16 | — | — | — | ||||
| Hit rate | 60.24% | — | — | — | ||||
| Personal rating | 3,463 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,570 | 0 | 0 | 0 | ||||
| WN7 | 646.59 | — | — | — | ||||
| WN8 | 691.66 | — | — | — | ||||
| WNX | 552.49 | — | — | — | ||||
TIAPJIAMEHTEP’s progression
Tanks shaping TIAPJIAMEHTEP’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- SMV CC-56Tier VII· 183 battles818.89−22.55 if removed
- AMX 12 tTier VI· 42 battles1,878.08−17.02 if removed
- Strv m/42Tier V· 36 battles1,663.86−11.97 if removed
- VK 30.01 (H)Tier V· 71 battles685.41−2.86 if removed
- M8A1Tier IV· 49 battles509.56−1.48 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 75Tier VII· 145 battles282.17+23.73 if removed
- SMV CC-67Tier VIII· 95 battles316.08+12.91 if removed
- Emil ITier VIII· 203 battles472.56+9.98 if removed
- M41Tier V· 75 battles166.58+9.72 if removed
- M44Tier VI· 70 battles247.68+7.23 if removed
TIAPJIAMEHTEP’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 51 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 51 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
TIAPJIAMEHTEP’s clans history
1 clans · 1y 11mo in clans
