SyberShoot’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 18,696 | 0 | 0 | 0 | ||||
| Tier | 7.09 | — | — | — | ||||
| Wins | 9,305 | 49.77% | 0 | — | 0 | — | 0 | — |
| Losses | 9,137 | 48.87% | 0 | — | 0 | — | 0 | — |
| Draws | 254 | 1.36% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,225 | 33.30% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 16,114 | 0.86 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.29 | — | — | — | ||||
| Tanks spotted | 12,432 | 0.66 | 0 | — | 0 | — | 0 | — |
| Damages | 947.89 | — | — | — | ||||
| Track damages | 45.07 | — | — | — | ||||
| Spotting damages | 169.24 | — | — | — | ||||
| Assisting damages | 214.31 | — | — | — | ||||
| Combined damages | 1,162.51 | — | — | — | ||||
| Base capture | 16,581 | 0.89 | 0 | — | 0 | — | 0 | — |
| Base defense | 9,241 | 0.49 | 0 | — | 0 | — | 0 | — |
| Experience | 515.03 | — | — | — | ||||
| Hit rate | 65.43% | — | — | — | ||||
| Personal rating | 5,914 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,572 | 0 | 0 | 0 | ||||
| WN7 | 1,019.68 | — | — | — | ||||
| WN8 | 1,181.78 | — | — | — | ||||
| WNX | 1,130.42 | — | — | — | ||||
SyberShoot’s progression
Tanks shaping SyberShoot’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T26E4 SuperPershingTier VIII· 1,375 battles1,503.83−35.25 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 881 battles1,404.45−17.39 if removed
- T67Tier V· 814 battles1,465.41−12.75 if removed
- IS-3Tier VIII· 324 battles1,733.24−12.68 if removed
- E 25Tier VII· 341 battles1,615.31−8.58 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Grille 15Tier X· 3,762 battles1,024.88+18.12 if removed
- G.W. Tiger (P)Tier VIII· 737 battles909.53+10.06 if removed
- KV-85Tier VI· 478 battles827.69+6.24 if removed
- KV-1Tier V· 266 battles575.43+5.43 if removed
- SU-101Tier VIII· 74 battles182.91+4.84 if removed
SyberShoot’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
15 of 184 vehicles carry a mark (8% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
35 of 184 vehicles carry an Ace Tanker (19% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 324 battles1,830the gun carries none
- Tier VIII· 42 battles1,696the gun carries none
- Tier VII· 148 battles1,330the gun carries none
- Tier VIII· 160 battles1,529the gun carries none
- Tier VI· 75 battles980the gun carries none
- Tier VIII· 195 battles1,455the gun carries none
SyberShoot’s clans history
3 clans · 3y 7mo in clans
