SunPath's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 41,686 | 0 | 36 | 267 | ||||
| Tier | 7.91 | — | 8.75 | 8.80 | ||||
| Wins | 21,442 | 51.44% | 0 | — | 20 | 55.56% | 145 | 54.31% |
| Losses | 19,730 | 47.33% | 0 | — | 16 | 44.44% | 116 | 43.45% |
| Draws | 514 | 1.23% | 0 | — | 0 | 0.00% | 6 | 2.25% |
| Battles survived | 10,605 | 25.44% | 0 | — | 11 | 30.56% | 82 | 30.71% |
| Tanks destroyed | 35,824 | 0.86 | 0 | — | 45 | 1.25 | 254 | 0.95 |
| Destruction ratio | 1.15 | — | 1.80 | 1.37 | ||||
| Tanks spotted | 53,920 | 1.29 | 0 | — | 59 | 1.64 | 368 | 1.38 |
| Damages | 1,263.38 | — | 2,291.08 | 1,850.79 | ||||
| Track damages | 48.65 | — | 59.92 | 32.36 | ||||
| Spotting damages | 440.15 | — | 615.89 | 502.06 | ||||
| Assisting damages | 488.80 | — | 675.81 | 534.42 | ||||
| Combined damages | 1,752.17 | — | 2,966.89 | 2,392.87 | ||||
| Base capture | 40,261 | 0.97 | 0 | — | 2 | 0.06 | 200 | 0.75 |
| Base defense | 23,883 | 0.57 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 681.46 | — | 1,029.11 | 901.41 | ||||
| Hit rate | 69.32% | — | 80.98% | 76.45% | ||||
| Personal rating | 6,861 | 0 | +3 | +15 | ||||
| World of Tanks Rating | 6,120 | 0 | +2 | +5 | ||||
| WN7 | 1,182.93 | — | 1,660.94 | 1,323.66 | ||||
| WN8 | 1,576.78 | — | 2,666.43 | 1,883.47 | ||||
| WNX | 1,547.05 | — | 2,866.08 | 1,928.71 | ||||
SunPath's progression
Tanks shaping SunPath's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Char Futur 4Tier IX· 925 battles2,289.51−21.45 if removed
- Strv S1Tier VIII· 2,180 battles1,864.95−17.85 if removed
- Lorraine 40 tTier VIII· 2,223 battles1,797.04−16.73 if removed
- ELC EVEN 90Tier VIII· 1,181 battles2,152.60−15.39 if removed
- EMIL 1951Tier VIII· 1,123 battles1,871.60−10.54 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- O-I ExperimentalTier V· 690 battles738.31+10.54 if removed
- O-NiTier VII· 927 battles1,077.06+10.31 if removed
- T-44Tier VIII· 400 battles883.83+6.76 if removed
- AMX ELC bisTier V· 1,129 battles1,215.64+6.56 if removed
- O-HoTier VIII· 255 battles676.38+6.31 if removed
SunPath's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
84 of 268 vehicles carry a mark (31% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
65 of 268 vehicles carry an Ace Tanker (24% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 29 battles1,940carriesnone
- Tier VIII· 51 battles1,914carriesnone
- Tier IX· 64 battles2,222carriesnone
- Tier IX· 67 battles2,254carriesnone
- Tier VIII· 64 battles2,065carriesnone
- Tier X· 46 battles2,713carriesnone
SunPath's clans history
3 clans · 3y in clans
