SultanZuul's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 18,436 | 0 | 0 | 86 | ||||
| Tier | 7.79 | — | — | 9.81 | ||||
| Wins | 9,247 | 50.16% | 0 | — | 0 | — | 49 | 56.98% |
| Losses | 8,860 | 48.06% | 0 | — | 0 | — | 36 | 41.86% |
| Draws | 329 | 1.78% | 0 | — | 0 | — | 1 | 1.16% |
| Battles survived | 5,125 | 27.80% | 0 | — | 0 | — | 27 | 31.40% |
| Tanks destroyed | 15,330 | 0.83 | 0 | — | 0 | — | 66 | 0.77 |
| Destruction ratio | 1.15 | — | — | 1.12 | ||||
| Tanks spotted | 24,248 | 1.32 | 0 | — | 0 | — | 90 | 1.05 |
| Damages | 1,132.45 | — | — | 1,661.66 | ||||
| Track damages | 28.46 | — | — | 81.12 | ||||
| Spotting damages | 254.20 | — | — | 527.87 | ||||
| Assisting damages | 282.66 | — | — | 608.99 | ||||
| Combined damages | 1,415.11 | — | — | 2,275.79 | ||||
| Base capture | 32,539 | 1.76 | 0 | — | 0 | — | 95 | 1.10 |
| Base defense | 9,532 | 0.52 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 630.72 | — | — | 826.47 | ||||
| Hit rate | 66.47% | — | — | 67.31% | ||||
| Personal rating | 6,312 | 0 | 0 | +16 | ||||
| World of Tanks Rating | 4,689 | 0 | 0 | 0 | ||||
| WN7 | 1,107.37 | — | — | 1,062.22 | ||||
| WN8 | 1,380.54 | — | — | 1,349.73 | ||||
| WNX | 1,182.56 | — | — | 1,343.21 | ||||
SultanZuul's progression
Tanks shaping SultanZuul's rating
Tanks that prop the overall up: dropping them would lower the rating.
- M12Tier VII· 723 battles2,328.19−32.21 if removed
- Strv 103BTier X· 478 battles1,615.44−18.59 if removed
- ManticoreTier X· 317 battles1,500.84−8.03 if removed
- ISU-152Tier VIII· 406 battles1,541.82−7.69 if removed
- M41Tier V· 162 battles3,406.65−7.56 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- MT-25Tier VI· 297 battles83.68+13.74 if removed
- T-54Tier IX· 846 battles963.02+13.40 if removed
- Bat.-Châtillon 25 t APTier IX· 246 battles585.16+11.27 if removed
- Tiger ITier VII· 236 battles499.76+9.49 if removed
- T-44Tier VIII· 388 battles841.41+7.54 if removed
SultanZuul's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 168 of 169 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
20 of 169 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
SultanZuul's clans history
3 clans · 2y 11mo in clans
