Steelhe4rt’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 18,451 | 0 | 0 | 0 | ||||
| Tier | 7.35 | — | — | — | ||||
| Wins | 9,985 | 54.12% | 0 | — | 0 | — | 0 | — |
| Losses | 8,254 | 44.73% | 0 | — | 0 | — | 0 | — |
| Draws | 212 | 1.15% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,441 | 34.91% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 20,983 | 1.14 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.75 | — | — | — | ||||
| Tanks spotted | 23,346 | 1.27 | 0 | — | 0 | — | 0 | — |
| Damages | 1,422.39 | — | — | — | ||||
| Track damages | 40.20 | — | — | — | ||||
| Spotting damages | 177.08 | — | — | — | ||||
| Assisting damages | 217.29 | — | — | — | ||||
| Combined damages | 1,639.68 | — | — | — | ||||
| Base capture | 30,562 | 1.66 | 0 | — | 0 | — | 0 | — |
| Base defense | 20,886 | 1.13 | 0 | — | 0 | — | 0 | — |
| Experience | 706.13 | — | — | — | ||||
| Hit rate | 71.56% | — | — | — | ||||
| Personal rating | 8,375 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,712 | 0 | 0 | 0 | ||||
| WN7 | 1,537.98 | — | — | — | ||||
| WN8 | 2,202.88 | — | — | — | ||||
| WNX | 1,796.50 | — | — | — | ||||
Steelhe4rt’s progression
Tanks shaping Steelhe4rt’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T57 HeavyTier X· 450 battles2,619.15−34.42 if removed
- TortoiseTier IX· 284 battles3,160.83−25.25 if removed
- FV215b (183)Tier X· 265 battles3,072.86−23.88 if removed
- T30Tier IX· 316 battles2,698.79−19.60 if removed
- ST-ITier IX· 210 battles2,961.93−16.77 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger IITier VIII· 510 battles862.66+32.70 if removed
- Tiger ITier VII· 371 battles744.88+25.30 if removed
- VK 36.01 (H)Tier VI· 319 battles642.60+17.84 if removed
- E 75Tier IX· 489 battles1,422.41+14.27 if removed
- T71 DATier VII· 354 battles1,081.50+12.62 if removed
Steelhe4rt’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 175 of 176 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
75 of 176 vehicles carry an Ace Tanker (43% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 210 battles3,110the gun carries none
- Tier VIII· 181 battles2,231the gun carries none
- Tier X· 265 battles3,207the gun carries none
Steelhe4rt’s clans history
12 clans · 2y 10mo in clans