Sqill’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,880 | 0 | 0 | 0 | ||||
| Tier | 6.21 | — | — | — | ||||
| Wins | 2,785 | 47.36% | 0 | — | 0 | — | 0 | — |
| Losses | 3,026 | 51.46% | 0 | — | 0 | — | 0 | — |
| Draws | 69 | 1.17% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,550 | 26.36% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,248 | 0.55 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.75 | — | — | — | ||||
| Tanks spotted | 3,101 | 0.53 | 0 | — | 0 | — | 0 | — |
| Damages | 567.75 | — | — | — | ||||
| Track damages | 24.64 | — | — | — | ||||
| Spotting damages | 129.21 | — | — | — | ||||
| Assisting damages | 153.85 | — | — | — | ||||
| Combined damages | 721.60 | — | — | — | ||||
| Base capture | 8,723 | 1.48 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,403 | 0.41 | 0 | — | 0 | — | 0 | — |
| Experience | 347.34 | — | — | — | ||||
| Hit rate | 55.07% | — | — | — | ||||
| Personal rating | 3,935 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,525 | 0 | 0 | 0 | ||||
| WN7 | 687.28 | — | — | — | ||||
| WN8 | 684.00 | — | — | — | ||||
| WNX | 547.53 | — | — | — | ||||
Sqill’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Sqill’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 924 battles719.50−34.62 if removed
- Super HellcatTier VII· 579 battles825.91−31.27 if removed
- M103Tier IX· 492 battles716.00−20.63 if removed
- M6Tier VI· 364 battles584.66−3.48 if removed
- M-II-YTier VII· 75 battles747.46−3.34 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- M3 LeeTier IV· 205 battles59.87+15.98 if removed
- T1 HeavyTier V· 323 battles353.48+9.45 if removed
- T1E6Tier II· 59 battles19.91+6.30 if removed
- T34Tier VIII· 64 battles173.18+6.25 if removed
- M2 Medium TankTier III· 84 battles64.50+5.99 if removed
Sqill’s marks and mastery
Marks of Excellence300
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
3 of 97 vehicles carry a mark (3% of the garage).
Marks of Mastery2832192
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 97 vehicles carry an Ace Tanker (2% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 129 battles1,102the gun carries none
Sqill’s clans history
4 clans · 9y in clans
