SolzBeat's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,794 | 0 | 0 | 63 | ||||
| Tier | 8.07 | — | — | 9.84 | ||||
| Wins | 3,136 | 46.16% | 0 | — | 0 | — | 34 | 53.97% |
| Losses | 3,551 | 52.27% | 0 | — | 0 | — | 27 | 42.86% |
| Draws | 107 | 1.57% | 0 | — | 0 | — | 2 | 3.17% |
| Battles survived | 2,213 | 32.57% | 0 | — | 0 | — | 28 | 44.44% |
| Tanks destroyed | 3,794 | 0.56 | 0 | — | 0 | — | 36 | 0.57 |
| Destruction ratio | 0.83 | — | — | 1.03 | ||||
| Tanks spotted | 4,573 | 0.67 | 0 | — | 0 | — | 40 | 0.63 |
| Damages | 838.68 | — | — | 1,414.22 | ||||
| Track damages | 40.09 | — | — | 59.56 | ||||
| Spotting damages | 261.74 | — | — | 256.22 | ||||
| Assisting damages | 301.83 | — | — | 315.78 | ||||
| Combined damages | 1,140.59 | — | — | 1,730.00 | ||||
| Base capture | 3,300 | 0.49 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 1,375 | 0.20 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 499.25 | — | — | 670.29 | ||||
| Hit rate | 54.25% | — | — | 58.74% | ||||
| Personal rating | 4,875 | 0 | 0 | +28 | ||||
| World of Tanks Rating | 3,163 | 0 | 0 | +1 | ||||
| WN7 | 666.16 | — | — | 814.59 | ||||
| WN8 | 786.94 | — | — | 1,136.97 | ||||
| WNX | 745.21 | — | — | 1,025.25 | ||||
SolzBeat's progression
Tanks shaping SolzBeat's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Panhard EBR 105Tier X· 637 battles1,061.33−57.04 if removed
- FV4005 Stage IITier X· 264 battles1,157.34−23.54 if removed
- KR-1Tier XI· 71 battles1,109.03−6.29 if removed
- Conqueror Gun CarriageTier X· 858 battles762.48−5.52 if removed
- Prototipo Standard BTier IX· 31 battles1,602.68−4.39 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- LöweTier VIII· 204 battles496.24+8.35 if removed
- FV207Tier VIII· 152 battles358.31+8.17 if removed
- KV-3Tier VII· 124 battles347.98+7.02 if removed
- IS-2-IITier VIII· 110 battles359.30+6.97 if removed
- Panhard AML Lynx 6x6Tier VIII· 132 battles412.71+6.82 if removed
SolzBeat's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 125 vehicles carry a mark (3% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
4 of 125 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 31 battles2,093carriesnone
- Tier VII· 34 battles1,243carriesnone
SolzBeat's clans history
6 clans · 8y 10mo in clans