SolderDad’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 17,911 | 0 | 0 | 38 | ||||
| Tier | 6.49 | — | — | 9.46 | ||||
| Wins | 8,502 | 47.47% | 0 | — | 0 | — | 17 | 44.74% |
| Losses | 9,203 | 51.38% | 0 | — | 0 | — | 19 | 50.00% |
| Draws | 206 | 1.15% | 0 | — | 0 | — | 2 | 5.26% |
| Battles survived | 3,273 | 18.27% | 0 | — | 0 | — | 9 | 23.68% |
| Tanks destroyed | 11,264 | 0.63 | 0 | — | 0 | — | 29 | 0.76 |
| Destruction ratio | 0.77 | — | — | 1.00 | ||||
| Tanks spotted | 17,256 | 0.96 | 0 | — | 0 | — | 33 | 0.87 |
| Damages | 691.80 | — | — | 1,797.79 | ||||
| Track damages | 31.89 | — | — | 32.39 | ||||
| Spotting damages | 198.72 | — | — | 392.75 | ||||
| Assisting damages | 230.61 | — | — | 425.14 | ||||
| Combined damages | 919.66 | — | — | 2,383.00 | ||||
| Base capture | 21,813 | 1.22 | 0 | — | 0 | — | 6 | 0.16 |
| Base defense | 4,137 | 0.23 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 451.91 | — | — | 801.71 | ||||
| Hit rate | 60.84% | — | — | 73.59% | ||||
| Personal rating | 5,605 | 0 | 0 | +2 | ||||
| World of Tanks Rating | 4,250 | 0 | 0 | +4 | ||||
| WN7 | 808.64 | — | — | 924.87 | ||||
| WN8 | 913.06 | — | — | 1,440.70 | ||||
| WNX | 773.12 | — | — | 1,600.98 | ||||
SolderDad’s progression
Tanks shaping SolderDad’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- KV-2Tier VI· 1,186 battles933.58−16.64 if removed
- 60TP LewandowskiegoTier X· 49 battles3,046.56−8.44 if removed
- MausTier X· 54 battles2,467.33−7.20 if removed
- T-100 LTTier X· 79 battles1,555.45−5.67 if removed
- T-62ATier X· 91 battles1,463.78−5.17 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Sfl. IVcTier V· 175 battles188.29+5.13 if removed
- KV-1Tier V· 337 battles464.66+4.48 if removed
- M7Tier V· 137 battles106.98+4.13 if removed
- Pz.Kpfw. II Ausf. DTier II· 74 battles0.00+4.08 if removed
- BT-2Tier II· 85 battles10.86+3.96 if removed
SolderDad’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 503 of 508 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
53 of 508 vehicles carry an Ace Tanker (10% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 49 battles3,683the gun carries none
- Tier X· 54 battles3,316the gun carries none
- Tier VII· 32 battles1,461the gun carries none
- Tier VIII· 59 battles1,520the gun carries none
- Tier VIII· 34 battles1,600the gun carries none
- Tier X· 27 battles3,254the gun carries none
SolderDad’s clans history
7 clans · 2y 3mo in clans
