Slidur’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 32,003 | 0 | 0 | 0 | ||||
| Tier | 7.67 | — | — | — | ||||
| Wins | 15,671 | 48.97% | 0 | — | 0 | — | 0 | — |
| Losses | 16,028 | 50.08% | 0 | — | 0 | — | 0 | — |
| Draws | 304 | 0.95% | 0 | — | 0 | — | 0 | — |
| Battles survived | 7,734 | 24.17% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 24,476 | 0.76 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.01 | — | — | — | ||||
| Tanks spotted | 36,623 | 1.14 | 0 | — | 0 | — | 0 | — |
| Damages | 1,001.10 | — | — | — | ||||
| Track damages | 43.73 | — | — | — | ||||
| Spotting damages | 275.11 | — | — | — | ||||
| Assisting damages | 318.84 | — | — | — | ||||
| Combined damages | 1,319.94 | — | — | — | ||||
| Base capture | 19,002 | 0.59 | 0 | — | 0 | — | 0 | — |
| Base defense | 16,647 | 0.52 | 0 | — | 0 | — | 0 | — |
| Experience | 609.08 | — | — | — | ||||
| Hit rate | 70.23% | — | — | — | ||||
| Personal rating | 5,439 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,895 | 0 | 0 | 0 | ||||
| WN7 | 993.94 | — | — | — | ||||
| WN8 | 1,195.14 | — | — | — | ||||
| WNX | 1,109.39 | — | — | — | ||||
Slidur’s progression
Tanks shaping Slidur’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Jagdpanzer E 100Tier X· 1,508 battles1,513.62−31.12 if removed
- JagdtigerTier IX· 1,090 battles1,404.72−12.86 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 811 battles1,565.43−11.56 if removed
- G.W. PantherTier VII· 359 battles2,031.29−7.78 if removed
- T-54 first prototypeTier VIII· 746 battles1,202.67−3.68 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Spähpanzer Ru 251Tier IX· 883 battles751.70+11.72 if removed
- Tiger IITier VIII· 1,044 battles917.04+7.13 if removed
- Tiger ITier VII· 259 battles598.34+4.56 if removed
- AMX 50 BTier X· 293 battles826.95+4.41 if removed
- M103Tier IX· 380 battles793.32+4.24 if removed
Slidur’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
53 of 224 vehicles carry a mark (24% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
43 of 224 vehicles carry an Ace Tanker (19% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 99 battles1,473the gun carries none
- Tier VIII· 171 battles1,503the gun carries none
- Tier VIII· 178 battles1,552the gun carries none
- Tier VIII· 146 battles1,415the gun carries none
- Tier VI· 85 battles954the gun carries none
- Tier VII· 359 battles1,449the gun carries none
Slidur’s clans history
6 clans · 3y 12mo in clans