Silberdollar’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 14,412 | 0 | 0 | 0 | ||||
| Tier | 6.36 | — | — | — | ||||
| Wins | 6,621 | 45.94% | 0 | — | 0 | — | 0 | — |
| Losses | 7,597 | 52.71% | 0 | — | 0 | — | 0 | — |
| Draws | 194 | 1.35% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,226 | 29.32% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 9,141 | 0.63 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.90 | — | — | — | ||||
| Tanks spotted | 9,996 | 0.69 | 0 | — | 0 | — | 0 | — |
| Damages | 592.77 | — | — | — | ||||
| Track damages | 20.69 | — | — | — | ||||
| Spotting damages | 92.74 | — | — | — | ||||
| Assisting damages | 113.43 | — | — | — | ||||
| Combined damages | 706.21 | — | — | — | ||||
| Base capture | 13,635 | 0.95 | 0 | — | 0 | — | 0 | — |
| Base defense | 7,815 | 0.54 | 0 | — | 0 | — | 0 | — |
| Experience | 440.69 | — | — | — | ||||
| Hit rate | 59.74% | — | — | — | ||||
| Personal rating | 4,125 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,115 | 0 | 0 | 0 | ||||
| WN7 | 740.25 | — | — | — | ||||
| WN8 | 749.53 | — | — | — | ||||
| WNX | 583.51 | — | — | — | ||||
Silberdollar’s progression
Tanks shaping Silberdollar’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- JagdtigerTier IX· 316 battles1,108.48−15.83 if removed
- KV-85Tier VI· 766 battles689.55−9.06 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 201 battles1,081.30−8.82 if removed
- Sturer EmilTier VII· 191 battles1,087.11−6.47 if removed
- SU-152Tier VII· 129 battles1,348.99−6.18 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T26E4 SuperPershingTier VIII· 291 battles316.73+6.41 if removed
- Tiger ITier VII· 218 battles334.20+5.02 if removed
- Jagdpanzer 38(t) HetzerTier IV· 153 battles120.07+4.02 if removed
- Pz.Kpfw. 38 (t) n.A.Tier IV· 79 battles4.56+3.98 if removed
- T-28Tier IV· 76 battles2.98+3.96 if removed
Silberdollar’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 277 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 277 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 129 battles1,120the gun carries none
- Tier VII· 191 battles1,032the gun carries none
Silberdollar’s clans history
5 clans · 9y 1mo in clans