ShooterNYChris's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,190 | 28 | 160 | 278 | ||||
| Tier | 9.48 | 9.29 | 9.21 | 9.74 | ||||
| Wins | 1,274 | 58.17% | 15 | 53.57% | 81 | 50.63% | 144 | 51.80% |
| Losses | 878 | 40.09% | 13 | 46.43% | 79 | 49.38% | 133 | 47.84% |
| Draws | 38 | 1.74% | 0 | 0.00% | 0 | 0.00% | 1 | 0.36% |
| Battles survived | 811 | 37.03% | 6 | 21.43% | 33 | 20.63% | 58 | 20.86% |
| Tanks destroyed | 3,077 | 1.41 | 30 | 1.07 | 161 | 1.01 | 255 | 0.92 |
| Destruction ratio | 2.23 | 1.36 | 1.27 | 1.16 | ||||
| Tanks spotted | 3,487 | 1.59 | 51 | 1.82 | 265 | 1.66 | 480 | 1.73 |
| Damages | 2,864.66 | 2,497.46 | 2,522.37 | 2,608.42 | ||||
| Track damages | 95.24 | 69.68 | 68.91 | 73.36 | ||||
| Spotting damages | 623.70 | 603.57 | 357.08 | 431.53 | ||||
| Assisting damages | 718.94 | 673.25 | 425.98 | 504.89 | ||||
| Combined damages | 3,583.60 | 3,170.71 | 2,932.76 | 3,120.38 | ||||
| Base capture | 1,070 | 0.49 | 0 | 0.00 | 31 | 0.19 | 31 | 0.11 |
| Base defense | 814 | 0.37 | 0 | 0.00 | 11 | 0.07 | 20 | 0.07 |
| Experience | 1,087.78 | 1,019.82 | 990.94 | 985.03 | ||||
| Hit rate | 77.58% | 72.32% | 73.93% | 74.24% | ||||
| Personal rating | 8,032 | +18 | +103 | +197 | ||||
| World of Tanks Rating | 9,627 | -10 | -97 | -262 | ||||
| WN7 | 1,841.72 | 1,549.56 | 1,479.93 | 1,405.52 | ||||
| WN8 | 2,999.57 | 2,267.28 | 2,156.70 | 2,076.75 | ||||
| WNX | 3,197.01 | 2,436.27 | 2,243.45 | 2,134.33 | ||||
ShooterNYChris's progression
Tanks shaping ShooterNYChris's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 140Tier X· 165 battles4,234.37−88.15 if removed
- PredatoreTier IX· 220 battles3,671.78−59.09 if removed
- Char Futur 4Tier IX· 90 battles4,330.94−42.59 if removed
- AE Phase ITier IX· 129 battles3,924.48−41.17 if removed
- BuryanTier IX· 163 battles3,667.95−39.52 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Black RockTier XI· 108 battles2,199.78+59.49 if removed
- FauteurTier XI· 90 battles2,631.37+32.91 if removed
- FV4005 Stage IITier X· 60 battles2,396.17+18.56 if removed
- Lorraine 120 AlbyTier VIII· 37 battles1,989.03+16.10 if removed
- SchwertwalTier X· 50 battles2,606.72+16.00 if removed
ShooterNYChris's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 40 of 44 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
22 of 44 vehicles carry an Ace Tanker (50% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 38 battles2,570carriesnone
- Tier VIII· 27 battles2,704carriesnone
- Tier VIII· 26 battles3,101carriesnone
- Tier X· 32 battles3,862carriesnone
- Tier IX· 44 battles3,140carriesnone
- Tier VIII· 63 battles2,849carriesnone
ShooterNYChris's clans history
2 clans · 2 months in clans
