Sharckul’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 13,483 | 0 | 0 | 0 | ||||
| Tier | 5.21 | — | — | — | ||||
| Wins | 6,693 | 49.64% | 0 | — | 0 | — | 0 | — |
| Losses | 6,643 | 49.27% | 0 | — | 0 | — | 0 | — |
| Draws | 147 | 1.09% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,608 | 34.18% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 10,356 | 0.77 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.17 | — | — | — | ||||
| Tanks spotted | 8,172 | 0.61 | 0 | — | 0 | — | 0 | — |
| Damages | 556.85 | — | — | — | ||||
| Track damages | 41.10 | — | — | — | ||||
| Spotting damages | 64.01 | — | — | — | ||||
| Assisting damages | 105.11 | — | — | — | ||||
| Combined damages | 662.00 | — | — | — | ||||
| Base capture | 7,196 | 0.53 | 0 | — | 0 | — | 0 | — |
| Base defense | 13,004 | 0.96 | 0 | — | 0 | — | 0 | — |
| Experience | 317.51 | — | — | — | ||||
| Hit rate | 43.16% | — | — | — | ||||
| Personal rating | 4,726 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,456 | 0 | 0 | 0 | ||||
| WN7 | 940.58 | — | — | — | ||||
| WN8 | 1,086.78 | — | — | — | ||||
| WNX | 929.00 | — | — | — | ||||
Sharckul’s progression
Tanks shaping Sharckul’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- BishopTier V· 1,430 battles1,879.91−84.87 if removed
- SU-26Tier III· 1,490 battles2,486.02−82.72 if removed
- G.W. PantherTier VII· 519 battles1,327.35−22.04 if removed
- AMX 13 F3 AMTier VI· 649 battles1,322.45−20.33 if removed
- M44Tier VI· 349 battles1,518.98−16.02 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 16.02 LeopardTier V· 444 battles21.54+36.63 if removed
- VK 28.01Tier VI· 441 battles199.48+24.25 if removed
- Aufklärungspanzer PantherTier VII· 150 battles30.73+15.61 if removed
- T-28Tier IV· 228 battles101.72+14.12 if removed
- KV-4Tier VIII· 363 battles659.18+11.73 if removed
Sharckul’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
11 of 97 vehicles carry a mark (11% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
15 of 97 vehicles carry an Ace Tanker (15% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 195 battles651the gun carries none
- Tier V· 60 battles649the gun carries none
- Tier VI· 110 battles1,102the gun carries none
Sharckul’s clans history
1 clans · 14y 5mo in clans
