Ser_2000_’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,788 | 0 | 1 | 3 | ||||
| Tier | 7.22 | — | 10.00 | 10.00 | ||||
| Wins | 1,794 | 47.36% | 0 | — | 1 | 100.00% | 2 | 66.67% |
| Losses | 1,946 | 51.37% | 0 | — | 0 | 0.00% | 1 | 33.33% |
| Draws | 48 | 1.27% | 0 | — | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 945 | 24.95% | 0 | — | 1 | 100.00% | 1 | 33.33% |
| Tanks destroyed | 1,690 | 0.45 | 0 | — | 1 | 1.00 | 1 | 0.33 |
| Destruction ratio | 0.59 | — | — | 0.50 | ||||
| Tanks spotted | 2,737 | 0.72 | 0 | — | 0 | 0.00 | 3 | 1.00 |
| Damages | 724.68 | — | 2,588.00 | 1,722.67 | ||||
| Track damages | 40.71 | — | 0.00 | 0.00 | ||||
| Spotting damages | 255.85 | — | 63.00 | 41.33 | ||||
| Assisting damages | 296.56 | — | 63.00 | 41.33 | ||||
| Combined damages | 1,021.98 | — | 2,651.00 | 1,764.00 | ||||
| Base capture | 2,718 | 0.72 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Base defense | 790 | 0.21 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 429.61 | — | 812.00 | 608.67 | ||||
| Hit rate | 61.40% | — | 66.67% | 61.11% | ||||
| Personal rating | 4,150 | 0 | +4 | +4 | ||||
| World of Tanks Rating | 3,260 | 0 | +1 | 0 | ||||
| WN7 | 652.39 | — | 1,364.56 | 929.53 | ||||
| WN8 | 683.08 | — | 2,062.95 | 1,224.97 | ||||
| WNX | 580.02 | — | 1,749.81 | 734.70 | ||||
Ser_2000_’s progression
Tanks shaping Ser_2000_’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier X· 504 battles980.13−85.16 if removed
- Tier X· 437 battles884.28−54.14 if removed
- Tier IX· 198 battles868.15−16.83 if removed
- Tier VII· 110 battles880.13−8.86 if removed
- Tier IX· 95 battles801.66−6.91 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier V· 221 battles57.55+27.25 if removed
- Tier VI· 181 battles109.98+22.17 if removed
- Tier VI· 117 battles5.89+21.24 if removed
- Tier IV· 149 battles10.30+21.02 if removed
- Tier VI· 202 battles157.92+20.85 if removed
Ser_2000_’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 37 of 73 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 73 vehicles carry an Ace Tanker (1% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 32 battles1,591the gun carries none
Ser_2000_’s clans history
1 clans · 3 months in clans