SenseiHD’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 557 | 5 | 32 | 79 | ||||
| Tier | 5.54 | 6.60 | 6.92 | 6.57 | ||||
| Wins | 273 | 49.01% | 4 | 80.00% | 16 | 50.00% | 42 | 53.16% |
| Losses | 277 | 49.73% | 1 | 20.00% | 16 | 50.00% | 37 | 46.84% |
| Draws | 7 | 1.26% | 0 | 0.00% | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 198 | 35.55% | 3 | 60.00% | 12 | 37.50% | 30 | 37.97% |
| Tanks destroyed | 522 | 0.94 | 7 | 1.40 | 23 | 0.72 | 64 | 0.81 |
| Destruction ratio | 1.45 | 3.50 | 1.15 | 1.31 | ||||
| Tanks spotted | 471 | 0.85 | 7 | 1.40 | 20 | 0.63 | 49 | 0.62 |
| Damages | 792.53 | 1,069.80 | 922.09 | 961.99 | ||||
| Track damages | 44.08 | 68.80 | 24.12 | 44.16 | ||||
| Spotting damages | 191.52 | 139.20 | 195.04 | 231.33 | ||||
| Assisting damages | 235.59 | 208.00 | 219.15 | 275.49 | ||||
| Combined damages | 1,028.12 | 1,277.80 | 1,146.31 | 1,226.51 | ||||
| Base capture | 1,817 | 3.26 | 16 | 3.20 | 16 | 0.50 | 41 | 0.52 |
| Base defense | 537 | 0.96 | 0 | 0.00 | 0 | 0.00 | 3 | 0.04 |
| Experience | 493.70 | 866.00 | 616.56 | 688.03 | ||||
| Hit rate | 58.55% | 72.60% | 55.95% | 57.87% | ||||
| Personal rating | 4,134 | +44 | +75 | +268 | ||||
| World of Tanks Rating | 6,253 | 0 | 0 | +93 | ||||
| WN7 | 1,170.05 | 1,635.73 | 905.66 | 1,055.43 | ||||
| WN8 | 1,511.71 | 2,423.30 | 1,368.81 | 1,495.84 | ||||
| WNX | 1,406.50 | 1,947.50 | 1,287.80 | 1,447.97 | ||||
SenseiHD’s progression
Tanks shaping SenseiHD’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-34-85MTier VI· 202 battles1,531.49−107.11 if removed
- T6 MediumTier IV· 41 battles2,098.47−45.79 if removed
- T-50-2Tier VI· 36 battles1,550.58−19.82 if removed
- M8A1Tier IV· 68 battles1,496.04−4.49 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Super HellcatTier VII· 48 battles1,330.73+7.12 if removed
SenseiHD’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 23 of 29 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 29 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 36 battles1,051the gun carries none
- Tier VII· 25 battles (30d)1,186the gun carries none
- Tier VI· 24 battles (30d)1,333the gun carries none
SenseiHD’s clans history
1 clans · 4y 7mo in clans
