Saixman's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,018 | 0 | 0 | 0 | ||||
| Tier | 6.14 | — | — | — | ||||
| Wins | 3,423 | 48.77% | 0 | — | 0 | — | 0 | — |
| Losses | 3,503 | 49.91% | 0 | — | 0 | — | 0 | — |
| Draws | 92 | 1.31% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,382 | 33.94% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 6,265 | 0.89 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.35 | — | — | — | ||||
| Tanks spotted | 4,839 | 0.69 | 0 | — | 0 | — | 0 | — |
| Damages | 775.55 | — | — | — | ||||
| Track damages | 12.93 | — | — | — | ||||
| Spotting damages | 66.70 | — | — | — | ||||
| Assisting damages | 79.64 | — | — | — | ||||
| Combined damages | 855.18 | — | — | — | ||||
| Base capture | 12,322 | 1.76 | 0 | — | 0 | — | 0 | — |
| Base defense | 5,490 | 0.78 | 0 | — | 0 | — | 0 | — |
| Experience | 421.62 | — | — | — | ||||
| Hit rate | 63.00% | — | — | — | ||||
| Personal rating | 5,292 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,902 | 0 | 0 | 0 | ||||
| WN7 | 1,048.41 | — | — | — | ||||
| WN8 | 1,175.91 | — | — | — | ||||
| WNX | 898.91 | — | — | — | ||||
Saixman's progression
Tanks shaping Saixman's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Jagdpanzer E 100Tier X· 310 battles1,655.40−59.99 if removed
- JagdtigerTier IX· 224 battles1,465.05−28.20 if removed
- SU-122-44Tier VII· 205 battles1,281.09−12.45 if removed
- LöweTier VIII· 409 battles1,041.55−12.39 if removed
- T34Tier VIII· 188 battles1,170.85−10.00 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Jagdpanzer IVTier VI· 190 battles397.17+13.41 if removed
- Pz.Kpfw. IV Ausf. HTier V· 148 battles308.34+10.33 if removed
- Pz.Kpfw. III Ausf. JTier IV· 92 battles42.69+10.29 if removed
- StuG III Ausf. GTier V· 213 battles523.05+8.27 if removed
- M2 Medium TankTier III· 101 battles124.61+7.93 if removed
Saixman's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 154 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
11 of 154 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Saixman's clans history
1 clans · 2y 10mo in clans