SacredMen's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,243 | 0 | 0 | 0 | ||||
| Tier | 7.32 | — | — | — | ||||
| Wins | 5,811 | 47.46% | 0 | — | 0 | — | 0 | — |
| Losses | 6,253 | 51.07% | 0 | — | 0 | — | 0 | — |
| Draws | 179 | 1.46% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,782 | 30.89% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 8,188 | 0.67 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.97 | — | — | — | ||||
| Tanks spotted | 6,842 | 0.56 | 0 | — | 0 | — | 0 | — |
| Damages | 792.50 | — | — | — | ||||
| Track damages | 53.75 | — | — | — | ||||
| Spotting damages | 233.21 | — | — | — | ||||
| Assisting damages | 286.96 | — | — | — | ||||
| Combined damages | 1,079.46 | — | — | — | ||||
| Base capture | 14,244 | 1.16 | 0 | — | 0 | — | 0 | — |
| Base defense | 6,571 | 0.54 | 0 | — | 0 | — | 0 | — |
| Experience | 490.98 | — | — | — | ||||
| Hit rate | 60.83% | — | — | — | ||||
| Personal rating | 5,065 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,621 | 0 | 0 | 0 | ||||
| WN7 | 793.19 | — | — | — | ||||
| WN8 | 933.39 | — | — | — | ||||
| WNX | 860.05 | — | — | — | ||||
SacredMen's progression
Tanks shaping SacredMen's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Super HellcatTier VII· 6,376 battles1,315.05−323.08 if removed
- IS-3Tier VIII· 895 battles893.98−6.15 if removed
- T-10Tier IX· 235 battles912.00−1.00 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- 121Tier X· 562 battles317.94+45.74 if removed
- WZ-132Tier VIII· 532 battles470.37+25.79 if removed
- IS-7Tier X· 395 battles531.20+17.24 if removed
- WZ-131Tier VII· 377 battles473.01+15.58 if removed
- KV-85Tier VI· 211 battles231.17+10.48 if removed
SacredMen's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 50 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
2 of 50 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 895 battles1,277carriesnone
SacredMen's clans history
2 clans · 2y 8mo in clans
