SOL__SOL’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,754 | 0 | 0 | 2 | ||||
| Tier | 6.01 | — | — | 7.50 | ||||
| Wins | 3,562 | 45.94% | 0 | — | 0 | — | 1 | 50.00% |
| Losses | 4,096 | 52.82% | 0 | — | 0 | — | 1 | 50.00% |
| Draws | 96 | 1.24% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 1,802 | 23.24% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 3,882 | 0.50 | 0 | — | 0 | — | 3 | 1.50 |
| Destruction ratio | 0.65 | — | — | 1.50 | ||||
| Tanks spotted | 4,458 | 0.57 | 0 | — | 0 | — | 2 | 1.00 |
| Damages | 528.44 | — | — | 993.00 | ||||
| Track damages | 30.34 | — | — | 0.00 | ||||
| Spotting damages | 163.33 | — | — | 139.50 | ||||
| Assisting damages | 193.66 | — | — | 139.50 | ||||
| Combined damages | 722.11 | — | — | 1,132.50 | ||||
| Base capture | 5,871 | 0.76 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 3,144 | 0.41 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 376.23 | — | — | 790.00 | ||||
| Hit rate | 52.94% | — | — | 77.27% | ||||
| Personal rating | 3,381 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,813 | 0 | 0 | 0 | ||||
| WN7 | 636.35 | — | — | 1,294.41 | ||||
| WN8 | 671.24 | — | — | 1,242.51 | ||||
| WNX | 558.51 | — | — | 1,076.56 | ||||
SOL__SOL’s progression
Tanks shaping SOL__SOL’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Rhm.-Borsig WaffenträgerTier VIII· 386 battles751.75−13.49 if removed
- KV-1Tier V· 252 battles937.03−10.08 if removed
- P.43 bisTier VI· 131 battles921.12−5.41 if removed
- AT 15Tier VIII· 145 battles783.78−5.01 if removed
- Škoda T 25Tier VI· 193 battles763.45−4.58 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Jagdpanzer IVTier VI· 163 battles223.80+7.50 if removed
- IS-3Tier VIII· 133 battles364.05+5.27 if removed
- Super HellcatTier VII· 185 battles369.96+4.87 if removed
- 53TP MarkowskiegoTier VIII· 167 battles409.96+4.41 if removed
- 14TPTier IV· 48 battles139.56+2.56 if removed
SOL__SOL’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 162 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 162 vehicles carry an Ace Tanker (1% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
SOL__SOL’s clans history
8 clans · 3y 9mo in clans
