SJSam's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 24,375 | 0 | 0 | 0 | ||||
| Tier | 6.05 | — | — | — | ||||
| Wins | 11,957 | 49.05% | 0 | — | 0 | — | 0 | — |
| Losses | 12,200 | 50.05% | 0 | — | 0 | — | 0 | — |
| Draws | 218 | 0.89% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,842 | 19.86% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 16,892 | 0.69 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.86 | — | — | — | ||||
| Tanks spotted | 29,109 | 1.19 | 0 | — | 0 | — | 0 | — |
| Damages | 665.07 | — | — | — | ||||
| Track damages | 37.33 | — | — | — | ||||
| Spotting damages | 240.68 | — | — | — | ||||
| Assisting damages | 278.01 | — | — | — | ||||
| Combined damages | 943.08 | — | — | — | ||||
| Base capture | 18,441 | 0.76 | 0 | — | 0 | — | 0 | — |
| Base defense | 12,583 | 0.52 | 0 | — | 0 | — | 0 | — |
| Experience | 450.90 | — | — | — | ||||
| Hit rate | 55.26% | — | — | — | ||||
| Personal rating | 4,363 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,376 | 0 | 0 | 0 | ||||
| WN7 | 941.51 | — | — | — | ||||
| WN8 | 1,027.69 | — | — | — | ||||
| WNX | 861.32 | — | — | — | ||||
SJSam's progression
Tanks shaping SJSam's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Leopard 1Tier X· 404 battles1,432.82−14.89 if removed
- 112Tier VIII· 718 battles1,287.44−14.36 if removed
- E 100Tier X· 403 battles1,319.47−12.16 if removed
- Pz.Kpfw. II Ausf. JTier III· 533 battles1,254.19−11.14 if removed
- 113Tier X· 288 battles1,409.11−10.00 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 30.01 (H)Tier V· 283 battles79.16+8.86 if removed
- WZ-132-1Tier X· 430 battles572.43+8.48 if removed
- Pz.Kpfw. I Ausf. CTier III· 383 battles207.48+7.79 if removed
- VK 36.01 (H)Tier VI· 175 battles92.94+6.73 if removed
- M4A1 RevaloriséTier VIII· 1,025 battles733.02+6.46 if removed
SJSam's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
29 of 370 vehicles carry a mark (8% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
57 of 370 vehicles carry an Ace Tanker (15% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 47 battles2,253carriesnone
- Tier IX· 27 battles2,481carriesnone
- Tier IX· 49 battles2,678carriesnone
- Tier IX· 37 battles2,552carriesnone
- Tier X· 84 battles2,290carriesnone
- Tier VII· 26 battles1,682carriesnone
SJSam's clans history
4 clans · 7y 5mo in clans
