S4OO's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,630 | 0 | 0 | 0 | ||||
| Tier | 5.66 | — | — | — | ||||
| Wins | 6,273 | 49.67% | 0 | — | 0 | — | 0 | — |
| Losses | 6,211 | 49.18% | 0 | — | 0 | — | 0 | — |
| Draws | 146 | 1.16% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,967 | 23.49% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 9,689 | 0.77 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.00 | — | — | — | ||||
| Tanks spotted | 13,136 | 1.04 | 0 | — | 0 | — | 0 | — |
| Damages | 615.01 | — | — | — | ||||
| Track damages | 23.26 | — | — | — | ||||
| Spotting damages | 142.32 | — | — | — | ||||
| Assisting damages | 165.58 | — | — | — | ||||
| Combined damages | 780.60 | — | — | — | ||||
| Base capture | 15,373 | 1.22 | 0 | — | 0 | — | 0 | — |
| Base defense | 8,511 | 0.67 | 0 | — | 0 | — | 0 | — |
| Experience | 381.75 | — | — | — | ||||
| Hit rate | 60.90% | — | — | — | ||||
| Personal rating | 4,642 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,740 | 0 | 0 | 0 | ||||
| WN7 | 977.37 | — | — | — | ||||
| WN8 | 1,071.65 | — | — | — | ||||
| WNX | 841.79 | — | — | — | ||||
S4OO's progression
Tanks shaping S4OO's rating
Tanks that prop the overall up: dropping them would lower the rating.
- TortoiseTier IX· 247 battles1,804.00−27.61 if removed
- AT 15ATier VII· 236 battles2,161.66−24.72 if removed
- AMX 13 57 GFTier VII· 375 battles1,430.01−21.18 if removed
- IS-3ATier VIII· 199 battles1,423.17−12.50 if removed
- FV215b (183)Tier X· 168 battles1,385.95−12.32 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 75Tier VII· 245 battles101.97+19.52 if removed
- T1E6Tier II· 382 battles125.27+18.34 if removed
- M3 LightTier III· 601 battles252.75+18.10 if removed
- AMX M4 mle. 45Tier VII· 297 battles330.28+17.92 if removed
- Churchill Gun CarrierTier VI· 264 battles248.97+13.98 if removed
S4OO's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 157 of 158 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
42 of 158 vehicles carry an Ace Tanker (27% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
S4OO's clans history
6 clans · 6y 8mo in clans