Rushjunior's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,302 | 0 | 0 | 0 | ||||
| Tier | 8.02 | — | — | — | ||||
| Wins | 4,432 | 47.65% | 0 | — | 0 | — | 0 | — |
| Losses | 4,763 | 51.20% | 0 | — | 0 | — | 0 | — |
| Draws | 107 | 1.15% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,747 | 18.78% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 6,748 | 0.73 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.89 | — | — | — | ||||
| Tanks spotted | 10,587 | 1.14 | 0 | — | 0 | — | 0 | — |
| Damages | 965.75 | — | — | — | ||||
| Track damages | 33.90 | — | — | — | ||||
| Spotting damages | 213.55 | — | — | — | ||||
| Assisting damages | 247.45 | — | — | — | ||||
| Combined damages | 1,213.21 | — | — | — | ||||
| Base capture | 5,551 | 0.60 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,453 | 0.26 | 0 | — | 0 | — | 0 | — |
| Experience | 580.01 | — | — | — | ||||
| Hit rate | 69.69% | — | — | — | ||||
| Personal rating | 4,995 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,156 | 0 | 0 | 0 | ||||
| WN7 | 883.91 | — | — | — | ||||
| WN8 | 970.95 | — | — | — | ||||
| WNX | 835.67 | — | — | — | ||||
Rushjunior's progression
Tanks shaping Rushjunior's rating
Tanks that prop the overall up: dropping them would lower the rating.
- KV-5Tier VIII· 2,128 battles841.04−23.46 if removed
- Char Futur 4Tier IX· 106 battles1,668.67−10.33 if removed
- Bisonte C45Tier VIII· 173 battles1,298.20−9.81 if removed
- Object 277Tier X· 204 battles1,155.71−9.76 if removed
- ST-IITier X· 65 battles1,704.92−7.95 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- E 75Tier IX· 504 battles557.97+20.28 if removed
- Tiger IITier VIII· 340 battles365.30+19.36 if removed
- T-44Tier VIII· 229 battles378.78+11.04 if removed
- Tiger ITier VII· 125 battles187.93+9.66 if removed
- E 100Tier X· 371 battles736.89+6.09 if removed
Rushjunior's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 170 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
12 of 170 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 63 battles2,176carriesnone
- Tier VII· 43 battles1,464carriesnone
- Tier X· 65 battles2,681carriesnone
- Tier IX· 36 battles1,896carriesnone
- Tier VIII· 35 battles1,731carriesnone
- Tier IX· 106 battles2,283carriesnone
Rushjunior's clans history
7 clans · 7y 9mo in clans