Runsaway’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 40,509 | 0 | 0 | 246 | ||||
| Tier | 6.84 | — | — | 6.81 | ||||
| Wins | 19,938 | 49.22% | 0 | — | 0 | — | 121 | 49.19% |
| Losses | 20,066 | 49.53% | 0 | — | 0 | — | 122 | 49.59% |
| Draws | 505 | 1.25% | 0 | — | 0 | — | 3 | 1.22% |
| Battles survived | 7,017 | 17.32% | 0 | — | 0 | — | 42 | 17.07% |
| Tanks destroyed | 26,730 | 0.66 | 0 | — | 0 | — | 172 | 0.70 |
| Destruction ratio | 0.80 | — | — | 0.84 | ||||
| Tanks spotted | 37,685 | 0.93 | 0 | — | 0 | — | 228 | 0.93 |
| Damages | 792.11 | — | — | 914.61 | ||||
| Track damages | 47.78 | — | — | 22.14 | ||||
| Spotting damages | 238.40 | — | — | 252.30 | ||||
| Assisting damages | 286.18 | — | — | 274.45 | ||||
| Combined damages | 1,078.29 | — | — | 1,189.18 | ||||
| Base capture | 40,052 | 0.99 | 0 | — | 0 | — | 104 | 0.42 |
| Base defense | 8,029 | 0.20 | 0 | — | 0 | — | 79 | 0.32 |
| Experience | 554.01 | — | — | 639.53 | ||||
| Hit rate | 66.67% | — | — | 63.70% | ||||
| Personal rating | 4,732 | 0 | 0 | +2 | ||||
| World of Tanks Rating | 4,364 | 0 | 0 | +3 | ||||
| WN7 | 867.38 | — | — | 960.23 | ||||
| WN8 | 970.29 | — | — | 1,142.53 | ||||
| WNX | 889.50 | — | — | 1,055.69 | ||||
Runsaway’s progression
Tanks shaping Runsaway’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M10 WolverineTier V· 3,835 battles1,861.35−58.51 if removed
- M10 RBFMTier V· 2,847 battles1,921.70−48.15 if removed
- Prototipo Standard BTier IX· 1,312 battles1,050.20−7.61 if removed
- T-28Tier IV· 678 battles1,596.26−7.26 if removed
- M18 HellcatTier VI· 809 battles1,188.84−4.71 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISTier VII· 442 battles401.05+6.25 if removed
- Progetto M40 mod. 65Tier X· 1,845 battles808.21+5.21 if removed
- AMX 50 BTier X· 258 battles442.47+5.00 if removed
- RinoceronteTier X· 402 battles614.13+4.64 if removed
- IS-3Tier VIII· 528 battles598.73+4.57 if removed
Runsaway’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
31 of 260 vehicles carry a mark (12% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
22 of 260 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 44 battles949the gun carries none
- Tier VII· 40 battles1,075the gun carries none
- Tier IX· 66 battles1,729the gun carries none
- Tier VI· 34 battles885the gun carries none
Runsaway’s clans history
7 clans · 8y 9mo in clans
