RunningAfterDeath’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 740 | 0 | 0 | 0 | ||||
| Tier | 8.16 | — | — | — | ||||
| Wins | 428 | 57.84% | 0 | — | 0 | — | 0 | — |
| Losses | 304 | 41.08% | 0 | — | 0 | — | 0 | — |
| Draws | 8 | 1.08% | 0 | — | 0 | — | 0 | — |
| Battles survived | 279 | 37.70% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,170 | 1.58 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 2.54 | — | — | — | ||||
| Tanks spotted | 1,049 | 1.42 | 0 | — | 0 | — | 0 | — |
| Damages | 2,707.25 | — | — | — | ||||
| Track damages | 83.11 | — | — | — | ||||
| Spotting damages | 469.43 | — | — | — | ||||
| Assisting damages | 552.54 | — | — | — | ||||
| Combined damages | 3,259.79 | — | — | — | ||||
| Base capture | 153 | 0.21 | 0 | — | 0 | — | 0 | — |
| Base defense | 902 | 1.22 | 0 | — | 0 | — | 0 | — |
| Experience | 1,142.60 | — | — | — | ||||
| Hit rate | 74.56% | — | — | — | ||||
| Personal rating | 5,925 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 10,463 | 0 | 0 | 0 | ||||
| WN7 | 2,192.22 | — | — | — | ||||
| WN8 | 3,841.62 | — | — | — | ||||
| WNX | 3,805.96 | — | — | — | ||||
RunningAfterDeath’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping RunningAfterDeath’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- TS-54Tier VIII· 64 battles4,838.18−82.35 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Object 277Tier X· 130 battles3,492.18+93.70 if removed
- Bat.-Châtillon BourrasqueTier VIII· 416 battles3,743.08+34.90 if removed
- T-10Tier IX· 47 battles3,614.41+14.07 if removed
- T-34Tier V· 57 battles3,672.71+8.89 if removed
RunningAfterDeath’s marks and mastery
Marks of Excellence140
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
5 of 8 vehicles carry a mark (63% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 57 battles1,405the gun carries
- Tier X· 130 battles4,045the gun carries
RunningAfterDeath’s clans history
7 clans · 1y 7mo in clans
