Rubelstein’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,269 | 0 | 0 | 0 | ||||
| Tier | 8.26 | — | — | — | ||||
| Wins | 1,667 | 50.99% | 0 | — | 0 | — | 0 | — |
| Losses | 1,526 | 46.68% | 0 | — | 0 | — | 0 | — |
| Draws | 76 | 2.32% | 0 | — | 0 | — | 0 | — |
| Battles survived | 923 | 28.23% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,128 | 0.96 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.33 | — | — | — | ||||
| Tanks spotted | 3,088 | 0.94 | 0 | — | 0 | — | 0 | — |
| Damages | 1,383.07 | — | — | — | ||||
| Track damages | 70.52 | — | — | — | ||||
| Spotting damages | 399.30 | — | — | — | ||||
| Assisting damages | 469.82 | — | — | — | ||||
| Combined damages | 1,852.89 | — | — | — | ||||
| Base capture | 1,581 | 0.48 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,327 | 0.41 | 0 | — | 0 | — | 0 | — |
| Experience | 755.82 | — | — | — | ||||
| Hit rate | 68.54% | — | — | — | ||||
| Personal rating | 6,420 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,880 | 0 | 0 | 0 | ||||
| WN7 | 1,167.84 | — | — | — | ||||
| WN8 | 1,531.56 | — | — | — | ||||
| WNX | 1,494.04 | — | — | — | ||||
Rubelstein’s progression
Tanks shaping Rubelstein’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Bat.-Châtillon BourrasqueTier VIII· 553 battles1,849.88−76.36 if removed
- Char Futur 4Tier IX· 209 battles1,842.89−26.91 if removed
- T-34Tier V· 138 battles2,087.89−11.60 if removed
- T-34-85MTier VI· 115 battles1,911.90−8.77 if removed
- Projekt IONTier VIII· 34 battles1,939.92−4.67 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-44-100Tier VIII· 366 battles1,220.31+34.04 if removed
- Kampfpanzer 07 RHTier VIII· 411 battles1,189.17+33.18 if removed
- Object 140Tier X· 286 battles1,408.46+10.58 if removed
- Object 430UTier X· 126 battles1,296.75+9.89 if removed
- T 54DTier IX· 85 battles1,278.42+6.20 if removed
Rubelstein’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
7 of 41 vehicles carry a mark (17% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 41 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Rubelstein’s clans history
2 clans · 10 months in clans