Riever's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,619 | 0 | 25 | 143 | ||||
| Tier | 6.88 | — | 5.50 | 7.25 | ||||
| Wins | 6,830 | 43.73% | 0 | — | 12 | 48.00% | 78 | 54.55% |
| Losses | 8,585 | 54.97% | 0 | — | 11 | 44.00% | 62 | 43.36% |
| Draws | 204 | 1.31% | 0 | — | 2 | 8.00% | 3 | 2.10% |
| Battles survived | 1,580 | 10.12% | 0 | — | 1 | 4.00% | 18 | 12.59% |
| Tanks destroyed | 3,862 | 0.25 | 0 | — | 9 | 0.36 | 71 | 0.50 |
| Destruction ratio | 0.28 | — | 0.38 | 0.57 | ||||
| Tanks spotted | 15,031 | 0.96 | 0 | — | 20 | 0.80 | 163 | 1.14 |
| Damages | 374.25 | — | 450.92 | 805.77 | ||||
| Track damages | 17.57 | — | 5.89 | 25.16 | ||||
| Spotting damages | 208.30 | — | 69.94 | 273.99 | ||||
| Assisting damages | 225.87 | — | 75.83 | 299.15 | ||||
| Combined damages | 600.13 | — | 553.39 | 1,130.49 | ||||
| Base capture | 4,441 | 0.28 | 0 | — | 0 | 0.00 | 56 | 0.39 |
| Base defense | 1,989 | 0.13 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 373.46 | — | 262.52 | 591.44 | ||||
| Hit rate | 60.37% | — | 66.23% | 71.19% | ||||
| Personal rating | 2,656 | 0 | 0 | +22 | ||||
| World of Tanks Rating | 1,842 | 0 | +1 | +16 | ||||
| WN7 | 378.19 | — | 571.38 | 853.18 | ||||
| WN8 | 268.96 | — | 702.45 | 959.49 | ||||
| WNX | 201.29 | — | 459.65 | 805.65 | ||||
Riever's progression
Tanks shaping Riever's rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 50 Foch (155)Tier X· 258 battles518.02−6.46 if removed
- M47 Iron ArnieTier VIII· 324 battles373.13−3.88 if removed
- Sherman VC FireflyTier VI· 835 battles265.68−2.83 if removed
- 50TP ResilientTier VIII· 121 battles418.20−1.72 if removed
- T-103Tier VIII· 344 battles269.83−1.64 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Centurion Mk. 7/1Tier IX· 245 battles49.02+3.91 if removed
- CromwellTier VI· 233 battles47.48+2.33 if removed
- Centurion Action XTier X· 218 battles103.27+2.28 if removed
- Centurion Mk. ITier VIII· 179 battles67.42+2.01 if removed
- FV201 (A45)Tier VII· 153 battles56.98+1.74 if removed
Riever's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 269 of 271 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
0 of 271 vehicles carry an Ace Tanker (0% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 28 battles (30d)1,454carriesnone
Riever's clans history
7 clans · 10y 5mo in clans
