Riddik__’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,553 | 0 | 0 | 31 | ||||
| Tier | 6.58 | — | — | 9.35 | ||||
| Wins | 5,662 | 45.10% | 0 | — | 0 | — | 11 | 35.48% |
| Losses | 6,709 | 53.45% | 0 | — | 0 | — | 20 | 64.52% |
| Draws | 182 | 1.45% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 2,453 | 19.54% | 0 | — | 0 | — | 3 | 9.68% |
| Tanks destroyed | 5,138 | 0.41 | 0 | — | 0 | — | 6 | 0.19 |
| Destruction ratio | 0.51 | — | — | 0.21 | ||||
| Tanks spotted | 8,762 | 0.70 | 0 | — | 0 | — | 18 | 0.58 |
| Damages | 572.33 | — | — | 661.32 | ||||
| Track damages | 36.54 | — | — | 39.87 | ||||
| Spotting damages | 185.24 | — | — | 349.23 | ||||
| Assisting damages | 221.78 | — | — | 389.10 | ||||
| Combined damages | 794.95 | — | — | 1,050.42 | ||||
| Base capture | 9,972 | 0.79 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 2,993 | 0.24 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 371.15 | — | — | 515.65 | ||||
| Hit rate | 54.28% | — | — | 50.84% | ||||
| Personal rating | 3,398 | 0 | 0 | -1 | ||||
| World of Tanks Rating | 3,400 | 0 | 0 | -5 | ||||
| WN7 | 567.17 | — | — | 200.43 | ||||
| WN8 | 588.89 | — | — | 310.67 | ||||
| WNX | 458.17 | — | — | 254.56 | ||||
Riddik__’s progression
Tanks shaping Riddik__’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- BZ-176Tier VIII· 581 battles843.59−21.64 if removed
- KV-1Tier V· 1,333 battles638.64−15.32 if removed
- Object 277Tier X· 473 battles550.03−7.14 if removed
- KV-2Tier VI· 382 battles663.03−5.76 if removed
- AE Phase ITier IX· 396 battles591.97−5.69 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-1STier VI· 753 battles218.96+13.26 if removed
- IS-MTier VIII· 440 battles257.81+8.91 if removed
- T-34-85Tier VI· 581 battles261.79+8.44 if removed
- Vz. 64 BleskTier VIII· 180 battles98.81+7.11 if removed
- TVP VTU KonceptTier VIII· 231 battles208.05+5.72 if removed
Riddik__’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 106 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 106 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 25 battles1,389the gun carries none
Riddik__’s clans history
1 clans · 3y 10mo in clans
