ReturnOfKing’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,611 | 0 | 0 | 1 | ||||
| Tier | 8.07 | — | — | 8.00 | ||||
| Wins | 2,281 | 49.47% | 0 | — | 0 | — | 0 | 0.00% |
| Losses | 2,260 | 49.01% | 0 | — | 0 | — | 1 | 100.00% |
| Draws | 70 | 1.52% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 1,911 | 41.44% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 4,112 | 0.89 | 0 | — | 0 | — | 0 | 0.00 |
| Destruction ratio | 1.52 | — | — | 0.00 | ||||
| Tanks spotted | 1,514 | 0.33 | 0 | — | 0 | — | 0 | 0.00 |
| Damages | 1,352.02 | — | — | 1,540.00 | ||||
| Track damages | 46.71 | — | — | 0.00 | ||||
| Spotting damages | 145.27 | — | — | 0.00 | ||||
| Assisting damages | 191.98 | — | — | 0.00 | ||||
| Combined damages | 1,544.00 | — | — | 1,540.00 | ||||
| Base capture | 5,890 | 1.28 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 3,187 | 0.69 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 627.32 | — | — | 489.00 | ||||
| Hit rate | 63.80% | — | — | 50.00% | ||||
| Personal rating | 6,393 | 0 | 0 | -1 | ||||
| World of Tanks Rating | 5,799 | 0 | 0 | 0 | ||||
| WN7 | 1,074.18 | — | — | 365.05 | ||||
| WN8 | 1,402.44 | — | — | 1,174.94 | ||||
| WNX | 1,339.75 | — | — | 834.40 | ||||
ReturnOfKing’s progression
Tanks shaping ReturnOfKing’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ISU-152KTier VIII· 579 battles1,558.07−31.72 if removed
- Grille 15Tier X· 408 battles1,546.81−29.08 if removed
- T95Tier IX· 184 battles1,869.92−27.89 if removed
- TS-5Tier VIII· 131 battles2,018.94−20.90 if removed
- T110E3Tier X· 101 battles1,799.56−13.85 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Object 261Tier X· 406 battles777.61+77.27 if removed
- SU-14-2Tier VIII· 166 battles630.56+26.85 if removed
- Sturer EmilTier VII· 69 battles340.56+13.90 if removed
- 212ATier IX· 114 battles900.77+12.39 if removed
- SU-8Tier VI· 138 battles752.69+11.29 if removed
ReturnOfKing’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
8 of 85 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
8 of 85 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 28 battles3,442the gun carries none
- Tier VII· 37 battles1,390the gun carries none
- Tier VI· 25 battles1,220the gun carries none
ReturnOfKing’s clans history
2 clans · 5y 1mo in clans
