Republic___’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 36,434 | 0 | 40 | 215 | ||||
| Avg tier | 8.08 | — | 9.75 | 10.15 | ||||
| Wins | 22,517 | 61.80% | 0 | — | 25 | 62.50% | 145 | 67.44% |
| Losses | 13,441 | 36.89% | 0 | — | 15 | 37.50% | 68 | 31.63% |
| Draws | 476 | 1.31% | 0 | — | 0 | 0.00% | 2 | 0.93% |
| Battles survived | 14,659 | 40.23% | 0 | — | 15 | 37.50% | 105 | 48.84% |
| Tanks destroyed | 51,957 | 1.43 | 0 | — | 66 | 1.65 | 348 | 1.62 |
| Destruction ratio | 2.39 | — | 2.64 | 3.16 | ||||
| Tanks spotted | 58,686 | 1.61 | 0 | — | 56 | 1.40 | 260 | 1.21 |
| Damages | 2,083.44 | — | 3,074.73 | 3,282.29 | ||||
| Track damages | 88.59 | — | 107.13 | 84.52 | ||||
| Spotting damages | 617.35 | — | 1,129.44 | 983.06 | ||||
| Assisting damages | 705.94 | — | 1,236.56 | 1,067.58 | ||||
| Combined damages | 2,789.38 | — | 4,291.88 | 4,397.22 | ||||
| Base capture | 12,521 | 0.34 | 0 | — | 0 | 0.00 | 2 | 0.01 |
| Base defense | 33,470 | 0.92 | 0 | — | 5 | 0.13 | 6 | 0.03 |
| Experience | 866.56 | — | 1,241.48 | 1,155.65 | ||||
| Hit rate | 68.07% | — | 76.92% | 74.01% | ||||
| Personal rating | 10,675 | 0 | +3 | +16 | ||||
| World of Tanks Rating | 10,039 | 0 | +1 | +6 | ||||
| WN7 | 1,936.63 | — | 1,954.89 | 1,914.91 | ||||
| WN8 | 3,196.44 | — | 4,181.59 | 3,577.83 | ||||
| WNX | 3,204.28 | — | 3,908.53 | 3,918.93 | ||||
Republic___’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Republic___’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Republic___’s progression
Tanks shaping Republic___’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 1,749 battles4,072.43−43.60 if removed
- Tier X· 893 battles4,141.79−32.76 if removed
- Tier X· 723 battles4,094.74−23.19 if removed
- Tier VIII· 843 battles3,805.95−13.60 if removed
- Tier X· 498 battles3,900.00−13.28 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VI· 671 battles1,044.75+26.58 if removed
- Tier VIII· 752 battles2,181.90+21.03 if removed
- Tier X· 234 battles1,032.82+17.73 if removed
- Tier VI· 590 battles1,730.48+16.83 if removed
- Tier IX· 295 battles1,774.77+15.01 if removed
Republic___’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 287 of 361 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
194 of 361 vehicles carry an Ace Tanker (54% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 34 battles3,827the gun carries none
- Tier VIII· 33 battles2,759the gun carries none
- Tier IX· 35 battles3,849the gun carries none
- Tier X· 28 battles4,682the gun carries none
- Tier IX· 32 battles3,569the gun carries none
- Tier VIII· 35 battles2,324the gun carries none
Republic___’s clans history
37 clans · 8y 10mo in clans
