ReloadMechanism's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 11,616 | 0 | 15 | 310 | ||||
| Tier | 6.69 | — | 9.13 | 8.83 | ||||
| Wins | 6,028 | 51.89% | 0 | — | 6 | 40.00% | 163 | 52.58% |
| Losses | 5,463 | 47.03% | 0 | — | 8 | 53.33% | 142 | 45.81% |
| Draws | 125 | 1.08% | 0 | — | 1 | 6.67% | 5 | 1.61% |
| Battles survived | 4,068 | 35.02% | 0 | — | 5 | 33.33% | 115 | 37.10% |
| Tanks destroyed | 11,456 | 0.99 | 0 | — | 11 | 0.73 | 309 | 1.00 |
| Destruction ratio | 1.52 | — | 1.10 | 1.58 | ||||
| Tanks spotted | 8,226 | 0.71 | 0 | — | 5 | 0.33 | 157 | 0.51 |
| Damages | 1,177.43 | — | 2,058.87 | 2,060.19 | ||||
| Track damages | 46.64 | — | 4.80 | 37.20 | ||||
| Spotting damages | 230.88 | — | 282.40 | 267.98 | ||||
| Assisting damages | 277.52 | — | 287.20 | 305.18 | ||||
| Combined damages | 1,454.95 | — | 2,346.07 | 2,462.10 | ||||
| Base capture | 6,631 | 0.57 | 0 | — | 0 | 0.00 | 445 | 1.44 |
| Base defense | 6,301 | 0.54 | 0 | — | 0 | 0.00 | 116 | 0.37 |
| Experience | 561.90 | — | 728.80 | 856.83 | ||||
| Hit rate | 60.14% | — | 79.45% | 73.93% | ||||
| Personal rating | 6,803 | 0 | -1 | +62 | ||||
| World of Tanks Rating | 6,050 | 0 | +1 | +43 | ||||
| WN7 | 1,276.48 | — | 893.58 | 1,310.66 | ||||
| WN8 | 1,684.03 | — | 1,487.97 | 1,953.21 | ||||
| WNX | 1,607.81 | — | 1,637.24 | 2,122.06 | ||||
ReloadMechanism's progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping ReloadMechanism's rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Leopard Prototyp ATier IX· 1,004 battles2,488.02−114.25 if removed
- CharioteerTier VIII· 322 battles2,623.55−29.51 if removed
- SU-130PMTier VIII· 342 battles2,282.22−24.59 if removed
- AMX Canon d'assaut 105Tier VIII· 313 battles2,223.98−18.24 if removed
- Leopard 1Tier X· 286 battles2,068.99−16.98 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Type 64Tier VI· 333 battles665.68+22.44 if removed
- T2 Light TankTier II· 230 battles163.14+21.39 if removed
- JagdpantherTier VII· 235 battles723.35+17.50 if removed
- AMX 12 tTier VI· 150 battles382.09+15.55 if removed
- AMX ELC bisTier V· 169 battles354.43+15.26 if removed
ReloadMechanism's marks and mastery
Marks of Mastery29395241
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
41 of 181 vehicles carry an Ace Tanker (23% of the garage).
ReloadMechanism's clans history
4 clans · 3y 8mo in clans
Apr 20162017201820192020202120222023202420252026today