Reape’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,119 | 0 | 0 | 64 | ||||
| Tier | 7.96 | — | — | 8.79 | ||||
| Wins | 2,831 | 46.27% | 0 | — | 0 | — | 32 | 50.00% |
| Losses | 3,183 | 52.02% | 0 | — | 0 | — | 31 | 48.44% |
| Draws | 105 | 1.72% | 0 | — | 0 | — | 1 | 1.56% |
| Battles survived | 1,962 | 32.06% | 0 | — | 0 | — | 17 | 26.56% |
| Tanks destroyed | 4,019 | 0.66 | 0 | — | 0 | — | 49 | 0.77 |
| Destruction ratio | 0.97 | — | — | 1.04 | ||||
| Tanks spotted | 2,912 | 0.48 | 0 | — | 0 | — | 25 | 0.39 |
| Damages | 1,087.46 | — | — | 1,200.73 | ||||
| Track damages | 42.28 | — | — | 31.73 | ||||
| Spotting damages | 214.96 | — | — | 344.48 | ||||
| Assisting damages | 257.24 | — | — | 376.21 | ||||
| Combined damages | 1,344.70 | — | — | 1,634.46 | ||||
| Base capture | 3,442 | 0.56 | 0 | — | 0 | — | 38 | 0.59 |
| Base defense | 1,389 | 0.23 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 612.29 | — | — | 771.84 | ||||
| Hit rate | 62.55% | — | — | 61.35% | ||||
| Personal rating | 5,320 | 0 | 0 | +9 | ||||
| World of Tanks Rating | 4,436 | 0 | 0 | +14 | ||||
| WN7 | 794.97 | — | — | 839.78 | ||||
| WN8 | 981.88 | — | — | 977.94 | ||||
| WNX | 941.43 | — | — | 955.98 | ||||
Reape’s progression
Tanks shaping Reape’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Strv 103BTier X· 125 battles1,383.22−11.92 if removed
- Forest SpiritTier VIII· 172 battles1,351.65−11.71 if removed
- T110E3Tier X· 72 battles1,686.72−9.73 if removed
- IS-7Tier X· 66 battles1,426.35−7.70 if removed
- TortoiseTier IX· 33 battles2,417.42−7.44 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISU-152Tier VIII· 348 battles560.24+23.70 if removed
- SU-152Tier VII· 145 battles509.20+8.77 if removed
- KV-3Tier VII· 58 battles299.39+6.56 if removed
- Leopard Prototyp ATier IX· 64 battles482.44+6.25 if removed
- SU-85Tier V· 89 battles399.66+6.21 if removed
Reape’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 204 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 204 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 36 battles2,444the gun carries none
- Tier IX· 33 battles2,576the gun carries none
- Tier VIII· 30 battles1,510the gun carries none
Reape’s clans history
4 clans · 3y 9mo in clans
