RayGunDance's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 35,160 | 0 | 0 | 0 | ||||
| Tier | 6.46 | — | — | — | ||||
| Wins | 18,396 | 52.32% | 0 | — | 0 | — | 0 | — |
| Losses | 16,345 | 46.49% | 0 | — | 0 | — | 0 | — |
| Draws | 419 | 1.19% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,548 | 30.00% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 36,421 | 1.04 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.48 | — | — | — | ||||
| Tanks spotted | 27,270 | 0.78 | 0 | — | 0 | — | 0 | — |
| Damages | 890.12 | — | — | — | ||||
| Track damages | 59.50 | — | — | — | ||||
| Spotting damages | 96.79 | — | — | — | ||||
| Assisting damages | 156.29 | — | — | — | ||||
| Combined damages | 1,046.41 | — | — | — | ||||
| Base capture | 30,499 | 0.87 | 0 | — | 0 | — | 0 | — |
| Base defense | 19,423 | 0.55 | 0 | — | 0 | — | 0 | — |
| Experience | 604.40 | — | — | — | ||||
| Hit rate | 43.65% | — | — | — | ||||
| Personal rating | 6,462 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,820 | 0 | 0 | 0 | ||||
| WN7 | 1,192.31 | — | — | — | ||||
| WN8 | 1,400.26 | — | — | — | ||||
| WNX | 1,151.15 | — | — | — | ||||
RayGunDance's progression
Tanks shaping RayGunDance's rating
Tanks that prop the overall up: dropping them would lower the rating.
- 105 leFH18B2Tier V· 11,713 battles2,143.80−264.03 if removed
- MausTier X· 422 battles2,266.51−23.39 if removed
- T-62ATier X· 163 battles4,246.19−20.12 if removed
- G.W. PantherTier VII· 622 battles1,547.57−7.37 if removed
- 113Tier X· 151 battles1,953.27−6.52 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Type 59Tier VIII· 973 battles569.78+23.43 if removed
- T29Tier VII· 598 battles270.19+21.94 if removed
- Bat.-Châtillon 25 tTier X· 574 battles492.75+20.98 if removed
- T32Tier VIII· 600 battles421.64+19.54 if removed
- KV-5Tier VIII· 744 battles570.29+17.97 if removed
RayGunDance's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 244 of 245 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
42 of 245 vehicles carry an Ace Tanker (17% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 48 battles2,183carriesnone
- Tier V· 206 battles558carriesnone
- Tier IX· 97 battles3,069carries
- Tier V· 26 battles650carriesnone
- Tier VIII· 138 battles1,700carriesnone
- Tier X· 31 battles2,487carriesnone
RayGunDance's clans history
12 clans · 11y 11mo in clans
