ProteusCore’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 710 | 0 | 0 | 0 | ||||
| Avg tier | 4.70 | — | — | — | ||||
| Wins | 353 | 49.72% | 0 | — | 0 | — | 0 | — |
| Losses | 345 | 48.59% | 0 | — | 0 | — | 0 | — |
| Draws | 12 | 1.69% | 0 | — | 0 | — | 0 | — |
| Battles survived | 154 | 21.69% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 584 | 0.82 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.05 | — | — | — | ||||
| Tanks spotted | 515 | 0.73 | 0 | — | 0 | — | 0 | — |
| Damages | 423.40 | — | — | — | ||||
| Track damages | 20.74 | — | — | — | ||||
| Spotting damages | 99.48 | — | — | — | ||||
| Assisting damages | 120.21 | — | — | — | ||||
| Combined damages | 543.61 | — | — | — | ||||
| Base capture | 462 | 0.65 | 0 | — | 0 | — | 0 | — |
| Base defense | 457 | 0.64 | 0 | — | 0 | — | 0 | — |
| Experience | 312.50 | — | — | — | ||||
| Hit rate | 61.46% | — | — | — | ||||
| Personal rating | 3,157 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,969 | 0 | 0 | 0 | ||||
| WN7 | 869.70 | — | — | — | ||||
| WN8 | 864.94 | — | — | — | ||||
| WNX | 672.64 | — | — | — | ||||
ProteusCore’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of ProteusCore’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
ProteusCore’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping ProteusCore’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VI· 132 battles922.75−76.92 if removed
- Tier VII· 41 battles1,075.69−41.34 if removed
- Tier V· 96 battles917.30−37.91 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier IV· 85 battles272.90+48.91 if removed
- Tier III· 124 battles273.64+35.35 if removed
- Tier III· 37 battles74.29+31.23 if removed
- Tier V· 186 battles611.34+24.57 if removed
ProteusCore’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 6 of 12 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 12 vehicles carry an Ace Tanker (17% of the garage).
ProteusCore’s clans history
2 clans · 11y 5mo in clans
