ProJetcs’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,023 | 0 | 0 | 0 | ||||
| Tier | 6.95 | — | — | — | ||||
| Wins | 538 | 52.59% | 0 | — | 0 | — | 0 | — |
| Losses | 471 | 46.04% | 0 | — | 0 | — | 0 | — |
| Draws | 14 | 1.37% | 0 | — | 0 | — | 0 | — |
| Battles survived | 293 | 28.64% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 849 | 0.83 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.16 | — | — | — | ||||
| Tanks spotted | 1,115 | 1.09 | 0 | — | 0 | — | 0 | — |
| Damages | 1,003.59 | — | — | — | ||||
| Track damages | 45.40 | — | — | — | ||||
| Spotting damages | 270.59 | — | — | — | ||||
| Assisting damages | 315.99 | — | — | — | ||||
| Combined damages | 1,319.58 | — | — | — | ||||
| Base capture | 528 | 0.52 | 0 | — | 0 | — | 0 | — |
| Base defense | 192 | 0.19 | 0 | — | 0 | — | 0 | — |
| Experience | 678.00 | — | — | — | ||||
| Hit rate | 70.25% | — | — | — | ||||
| Personal rating | 5,177 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,648 | 0 | 0 | 0 | ||||
| WN7 | 1,111.40 | — | — | — | ||||
| WN8 | 1,373.89 | — | — | — | ||||
| WNX | 1,292.22 | — | — | — | ||||
ProJetcs’s progression
Tanks shaping ProJetcs’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- StuG III Ausf. GTier V· 30 battles2,249.72−29.80 if removed
- BZ-58Tier VII· 59 battles1,594.00−19.57 if removed
- JagdpantherTier VII· 64 battles1,525.28−19.29 if removed
- KV-1STier VI· 30 battles1,626.34−9.84 if removed
- IS-3Tier VIII· 97 battles1,340.00−8.80 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Rheinmetall PanzerwagenTier X· 96 battles811.37+70.42 if removed
- Object 430UTier X· 105 battles1,085.05+30.39 if removed
- MausTier X· 55 battles982.32+25.24 if removed
- M41Tier V· 32 battles525.44+15.69 if removed
- ISTier VII· 58 battles1,238.31+3.25 if removed
ProJetcs’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 47 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 47 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 30 battles1,023the gun carries none
- Tier VI· 70 battles1,034the gun carries none
- Tier VI· 30 battles1,177the gun carries none
- Tier VII· 64 battles1,260the gun carries none
- Tier VII· 59 battles1,578the gun carries none
- Tier VII· 58 battles1,313the gun carries none
ProJetcs’s clans history
3 clans · 4 months in clans