Playaboy’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,697 | 0 | 4 | 38 | ||||
| Tier | 7.83 | — | 8.00 | 8.84 | ||||
| Wins | 2,638 | 46.31% | 0 | — | 1 | 25.00% | 14 | 36.84% |
| Losses | 2,998 | 52.62% | 0 | — | 3 | 75.00% | 23 | 60.53% |
| Draws | 61 | 1.07% | 0 | — | 0 | 0.00% | 1 | 2.63% |
| Battles survived | 1,110 | 19.48% | 0 | — | 1 | 25.00% | 10 | 26.32% |
| Tanks destroyed | 2,584 | 0.45 | 0 | — | 1 | 0.25 | 14 | 0.37 |
| Destruction ratio | 0.56 | — | 0.33 | 0.50 | ||||
| Tanks spotted | 4,686 | 0.82 | 0 | — | 1 | 0.25 | 12 | 0.32 |
| Damages | 785.72 | — | 573.50 | 1,017.26 | ||||
| Track damages | 51.70 | — | 0.00 | 21.29 | ||||
| Spotting damages | 261.72 | — | 38.00 | 113.61 | ||||
| Assisting damages | 313.43 | — | 38.00 | 134.89 | ||||
| Combined damages | 1,099.14 | — | 611.50 | 1,152.16 | ||||
| Base capture | 4,518 | 0.79 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Base defense | 1,294 | 0.23 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 550.82 | — | 422.00 | 480.97 | ||||
| Hit rate | 68.18% | — | 68.42% | 61.36% | ||||
| Personal rating | 4,163 | 0 | -2 | -4 | ||||
| World of Tanks Rating | 3,037 | 0 | 0 | -4 | ||||
| WN7 | 636.78 | — | 162.77 | 396.82 | ||||
| WN8 | 658.07 | — | 258.37 | 556.37 | ||||
| WNX | 554.01 | — | 197.90 | 539.56 | ||||
Playaboy’s progression
Tanks shaping Playaboy’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Type 5 HeavyTier X· 815 battles673.24−29.91 if removed
- IS-7Tier X· 154 battles1,040.57−15.39 if removed
- MausTier X· 86 battles1,076.62−8.88 if removed
- MäuschenTier IX· 58 battles1,203.21−6.78 if removed
- Progetto M35 mod. 46Tier VIII· 433 battles628.67−6.01 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ST-ITier IX· 260 battles444.79+6.39 if removed
- KV-3Tier VII· 97 battles213.22+5.72 if removed
- T-150Tier VI· 85 battles179.02+4.90 if removed
- Type 4 HeavyTier IX· 225 battles468.66+4.50 if removed
- KV-4Tier VIII· 287 battles462.06+4.03 if removed
Playaboy’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 117 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 117 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 58 battles1,807the gun carries none
Playaboy’s clans history
16 clans · 8y 3mo in clans
