PjZ1's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 8,792 | 0 | 0 | 29 | ||||
| Tier | 6.83 | — | — | 9.89 | ||||
| Wins | 4,219 | 47.99% | 0 | — | 0 | — | 9 | 31.03% |
| Losses | 4,472 | 50.86% | 0 | — | 0 | — | 19 | 65.52% |
| Draws | 101 | 1.15% | 0 | — | 0 | — | 1 | 3.45% |
| Battles survived | 1,964 | 22.34% | 0 | — | 0 | — | 3 | 10.34% |
| Tanks destroyed | 5,266 | 0.60 | 0 | — | 0 | — | 11 | 0.38 |
| Destruction ratio | 0.77 | — | — | 0.42 | ||||
| Tanks spotted | 7,603 | 0.86 | 0 | — | 0 | — | 29 | 1.00 |
| Damages | 733.45 | — | — | 1,325.00 | ||||
| Track damages | 40.19 | — | — | 32.07 | ||||
| Spotting damages | 220.00 | — | — | 447.54 | ||||
| Assisting damages | 260.19 | — | — | 479.61 | ||||
| Combined damages | 993.64 | — | — | 1,810.18 | ||||
| Base capture | 7,826 | 0.89 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 2,754 | 0.31 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 492.41 | — | — | 515.66 | ||||
| Hit rate | 61.90% | — | — | 68.45% | ||||
| Personal rating | 4,291 | 0 | 0 | -6 | ||||
| World of Tanks Rating | 3,908 | 0 | 0 | -3 | ||||
| WN7 | 794.36 | — | — | 454.12 | ||||
| WN8 | 897.25 | — | — | 725.03 | ||||
| WNX | 786.12 | — | — | 756.08 | ||||
PjZ1's progression
Tanks shaping PjZ1's rating
Tanks that prop the overall up: dropping them would lower the rating.
- T30Tier IX· 272 battles1,553.40−31.98 if removed
- IS-3Tier VIII· 902 battles1,039.11−31.97 if removed
- T-10Tier IX· 520 battles1,137.52−27.80 if removed
- IS-7Tier X· 187 battles1,195.39−13.51 if removed
- VK 45.02 (P) Ausf. ATier VIII· 166 battles1,248.34−9.38 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M18 HellcatTier VI· 398 battles529.49+10.54 if removed
- Churchill IIITier V· 352 battles483.51+10.10 if removed
- STA-1Tier VIII· 288 battles542.71+9.39 if removed
- Type 3 Chi-NuTier V· 141 battles160.19+8.09 if removed
- Valentine IITier IV· 102 battles20.51+7.85 if removed
PjZ1's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
11 of 156 vehicles carry a mark (7% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
8 of 156 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 31 battles1,213carriesnone
- Tier VI· 28 battles1,172carriesnone
- Tier VI· 25 battles966carriesnone
PjZ1's clans history
4 clans · 8y 3mo in clans
