PRO_100_DOTA’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 595 | 1 | 1 | 16 | ||||
| Tier | 8.03 | 10.00 | 10.00 | 9.69 | ||||
| Wins | 285 | 47.90% | 0 | 0.00% | 0 | 0.00% | 9 | 56.25% |
| Losses | 297 | 49.92% | 1 | 100.00% | 1 | 100.00% | 7 | 43.75% |
| Draws | 13 | 2.18% | 0 | 0.00% | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 163 | 27.39% | 0 | 0.00% | 0 | 0.00% | 8 | 50.00% |
| Tanks destroyed | 398 | 0.67 | 0 | 0.00 | 0 | 0.00 | 5 | 0.31 |
| Destruction ratio | 0.92 | 0.00 | 0.00 | 0.63 | ||||
| Tanks spotted | 445 | 0.75 | 0 | 0.00 | 0 | 0.00 | 4 | 0.25 |
| Damages | 966.05 | 2,460.00 | 2,460.00 | 999.56 | ||||
| Track damages | 32.84 | 0.00 | 0.00 | 38.25 | ||||
| Spotting damages | 187.21 | 0.00 | 0.00 | 101.25 | ||||
| Assisting damages | 220.05 | 0.00 | 0.00 | 139.50 | ||||
| Combined damages | 1,187.24 | 2,460.00 | 2,460.00 | 1,139.06 | ||||
| Base capture | 57 | 0.10 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
| Base defense | 458 | 0.77 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
| Experience | 587.27 | 208.00 | 208.00 | 587.19 | ||||
| Hit rate | 66.73% | 30.00% | 30.00% | 42.70% | ||||
| Personal rating | 3,972 | -7 | -7 | +73 | ||||
| World of Tanks Rating | 4,384 | +11 | +11 | +78 | ||||
| WN7 | 862.86 | 379.86 | 379.86 | 579.99 | ||||
| WN8 | 973.38 | 1,689.96 | 1,689.96 | 775.28 | ||||
| WNX | 876.67 | 1,386.78 | 1,386.78 | 468.43 | ||||
PRO_100_DOTA’s progression
Tanks shaping PRO_100_DOTA’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- JagdpantherTier VII· 40 battles2,281.09−79.40 if removed
- FerdinandTier VIII· 50 battles1,083.32−19.96 if removed
- M24E2 Super ChaffeeTier VI· 34 battles1,343.33−15.68 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T92 HMCTier X· 69 battles437.92+61.55 if removed
- T-62ATier X· 41 battles318.81+59.44 if removed
- FantômeTier IX· 42 battles461.20+37.05 if removed
- IS-7Tier X· 46 battles634.80+24.89 if removed
- Object 268 Version VTier X· 90 battles783.04+9.81 if removed
PRO_100_DOTA’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 32 vehicles carry a mark (3% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 32 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 34 battles916the gun carries none
- Tier V· 25 battles714the gun carries none
- Tier VIII· 50 battles1,316the gun carries none
- Tier VII· 40 battles1,574the gun carries
PRO_100_DOTA’s clans history
3 clans · 1y 1mo in clans
