Ondimil’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,202 | 0 | 0 | 38 | ||||
| Tier | 6.14 | — | — | 7.86 | ||||
| Wins | 2,409 | 46.31% | 0 | — | 0 | — | 16 | 42.11% |
| Losses | 2,727 | 52.42% | 0 | — | 0 | — | 21 | 55.26% |
| Draws | 66 | 1.27% | 0 | — | 0 | — | 1 | 2.63% |
| Battles survived | 1,037 | 19.93% | 0 | — | 0 | — | 8 | 21.05% |
| Tanks destroyed | 2,117 | 0.41 | 0 | — | 0 | — | 20 | 0.53 |
| Destruction ratio | 0.51 | — | — | 0.67 | ||||
| Tanks spotted | 4,142 | 0.80 | 0 | — | 0 | — | 23 | 0.61 |
| Damages | 440.03 | — | — | 713.39 | ||||
| Track damages | 24.51 | — | — | 54.49 | ||||
| Spotting damages | 186.06 | — | — | 243.65 | ||||
| Assisting damages | 210.58 | — | — | 298.14 | ||||
| Combined damages | 650.61 | — | — | 968.43 | ||||
| Base capture | 2,916 | 0.56 | 0 | — | 0 | — | 7 | 0.18 |
| Base defense | 1,536 | 0.30 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 346.11 | — | — | 571.16 | ||||
| Hit rate | 52.45% | — | — | 40.57% | ||||
| Personal rating | 3,104 | 0 | 0 | +3 | ||||
| World of Tanks Rating | 3,056 | 0 | 0 | +10 | ||||
| WN7 | 556.66 | — | — | 526.15 | ||||
| WN8 | 536.46 | — | — | 516.21 | ||||
| WNX | 421.17 | — | — | 488.99 | ||||
Ondimil’s progression
Tanks shaping Ondimil’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-34-85MTier VI· 185 battles1,096.20−21.20 if removed
- M44Tier VI· 110 battles1,083.57−9.69 if removed
- Type 64Tier VI· 159 battles804.86−9.28 if removed
- KV-2Tier VI· 127 battles778.94−8.48 if removed
- Strv 103-0Tier IX· 53 battles761.37−6.06 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger (P)Tier VII· 250 battles121.84+22.14 if removed
- VK 30.01 (P)Tier VI· 70 battles22.86+7.35 if removed
- T28Tier VIII· 185 battles280.86+7.03 if removed
- Pz.Kpfw. II LuchsTier IV· 131 battles109.37+6.72 if removed
- UDES 03Tier VIII· 153 battles338.26+3.53 if removed
Ondimil’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 138 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 138 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 59 battles881the gun carries none
Ondimil’s clans history
4 clans · 6y 6mo in clans
