OFwMayer’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 17,933 | 0 | 0 | 0 | ||||
| Tier | 6.30 | — | — | — | ||||
| Wins | 8,001 | 44.62% | 0 | — | 0 | — | 0 | — |
| Losses | 9,689 | 54.03% | 0 | — | 0 | — | 0 | — |
| Draws | 243 | 1.36% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,674 | 26.06% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 11,796 | 0.66 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.89 | — | — | — | ||||
| Tanks spotted | 12,383 | 0.69 | 0 | — | 0 | — | 0 | — |
| Damages | 563.23 | — | — | — | ||||
| Track damages | 26.49 | — | — | — | ||||
| Spotting damages | 81.74 | — | — | — | ||||
| Assisting damages | 108.23 | — | — | — | ||||
| Combined damages | 671.46 | — | — | — | ||||
| Base capture | 22,004 | 1.23 | 0 | — | 0 | — | 0 | — |
| Base defense | 13,253 | 0.74 | 0 | — | 0 | — | 0 | — |
| Experience | 429.17 | — | — | — | ||||
| Hit rate | 56.74% | — | — | — | ||||
| Personal rating | 3,656 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,050 | 0 | 0 | 0 | ||||
| WN7 | 737.45 | — | — | — | ||||
| WN8 | 700.39 | — | — | — | ||||
| WNX | 551.61 | — | — | — | ||||
OFwMayer’s progression
Tanks shaping OFwMayer’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- FerdinandTier VIII· 686 battles1,335.75−35.51 if removed
- GrilleTier V· 1,563 battles1,130.60−29.06 if removed
- G.W. PantherTier VII· 611 battles1,327.05−24.88 if removed
- JagdtigerTier IX· 254 battles1,007.37−10.89 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 267 battles1,110.10−10.61 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-5Tier VIII· 727 battles250.57+19.04 if removed
- Tiger ITier VII· 392 battles108.69+15.06 if removed
- T14Tier V· 726 battles150.46+14.71 if removed
- T-50Tier V· 403 battles11.54+13.72 if removed
- T26E4 SuperPershingTier VIII· 371 battles146.38+12.29 if removed
OFwMayer’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 135 of 136 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 136 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 686 battles1,466the gun carries none
OFwMayer’s clans history
1 clans · 13y 6mo in clans
