NinjaComando’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 13,623 | 0 | 0 | 0 | ||||
| Tier | 6.72 | — | — | — | ||||
| Wins | 6,375 | 46.80% | 0 | — | 0 | — | 0 | — |
| Losses | 7,123 | 52.29% | 0 | — | 0 | — | 0 | — |
| Draws | 125 | 0.92% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,343 | 17.20% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 6,202 | 0.46 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.55 | — | — | — | ||||
| Tanks spotted | 14,042 | 1.03 | 0 | — | 0 | — | 0 | — |
| Damages | 588.68 | — | — | — | ||||
| Track damages | 36.78 | — | — | — | ||||
| Spotting damages | 210.89 | — | — | — | ||||
| Assisting damages | 247.67 | — | — | — | ||||
| Combined damages | 836.35 | — | — | — | ||||
| Base capture | 12,156 | 0.89 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,786 | 0.28 | 0 | — | 0 | — | 0 | — |
| Experience | 445.79 | — | — | — | ||||
| Hit rate | 61.36% | — | — | — | ||||
| Personal rating | 3,698 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,199 | 0 | 0 | 0 | ||||
| WN7 | 661.27 | — | — | — | ||||
| WN8 | 652.48 | — | — | — | ||||
| WNX | 526.79 | — | — | — | ||||
NinjaComando’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping NinjaComando’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 1,273 battles882.84−36.30 if removed
- IS-3Tier VIII· 425 battles928.97−13.66 if removed
- 105 leFH18B2Tier V· 398 battles1,013.96−13.11 if removed
- M103Tier IX· 648 battles680.82−10.18 if removed
- O-ITier VI· 311 battles927.21−8.66 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Churchill ITier V· 178 battles67.97+5.55 if removed
- Pz.Kpfw. II LuchsTier IV· 144 battles2.93+5.40 if removed
- CrusaderTier VI· 171 battles58.97+5.39 if removed
- Black PrinceTier VII· 401 battles372.59+5.17 if removed
- Churchill VIITier VI· 212 battles200.50+5.04 if removed
NinjaComando’s marks and mastery
Marks of Excellence500
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 246 of 247 vehicles. The rest fill in as the account is refreshed.
Marks of Mastery6785337
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
7 of 247 vehicles carry an Ace Tanker (3% of the garage).
NinjaComando’s clans history
2 clans · 10y 11mo in clans
